- 11 Mar, 2020 5 commits
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Rémi Verschelde authored
Linux: Add Mesa 20 "Intel" to prime detection
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Rémi Verschelde authored
Diff in `glxinfo` between Mesa 19.3.4 and 20.0.1: ```diff -OpenGL vendor string: Intel Open Source Technology Center -OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) -OpenGL core profile version string: 4.6 (Core Profile) Mesa 19.3.4 +OpenGL vendor string: Intel +OpenGL renderer string: Mesa Intel(R) HD Graphics 630 (KBL GT2) +OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.1 ```
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Rémi Verschelde authored
Allow single quotes [',"] in comments in TextEdit
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Rémi Verschelde authored
Resurrect HTML5 platform, add it to CI (no rendering yet)
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Dominik 'dreamsComeTrue' Jasiński authored
Fixes: #36638
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- 10 Mar, 2020 14 commits
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Rémi Verschelde authored
GDScript duplicate arguments bug fixed
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Rémi Verschelde authored
fix: Classes can't have pass
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Rémi Verschelde authored
Fix: logic error in gdscript_parser.cpp for-loop-range
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Fabio Alessandrelli authored
Fix -Wshadow=local warning in EngineDebugger
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Rémi Verschelde authored
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Rémi Verschelde authored
Made snap relative work on rotation as well
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Rémi Verschelde authored
This reverts commit c924e83a. SCons `FRAMEWORKS` is, according to their latest docs, only supported "On Mac OS X with gcc". While the "with gcc" part seems bogus, #36795 did introduce a link failure for our osxcross toolchain for compiling macOS binaries from Linux. SCons probably fails to detect this as a macOS target and does not use its `FRAMEWORKS` logic properly. So using `LINKFLAGS` as we used to is the more portable solution.
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Rémi Verschelde authored
mbedtls: Re-add patch to disable VIA padlock
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Rémi Verschelde authored
The comment mentioned a conflict with libwebsockets, but we actually still get this conflict even now that we don't use libwebsockets. Not sure what component is clashing but we should basically just keep this patch. Follow-up to #36823.
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Rémi Verschelde authored
Revert "Enhanced physical device selection to use device type and available memory in relation to issue #35397" This reverts commit 4f3006e5.
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Rémi Verschelde authored
Initializes VulkanContext::queue_props to NULL
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Haoyu Qiu authored
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Rémi Verschelde authored
Fix "deploy with remote debug" editor option.
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Fabio Alessandrelli authored
The line to update the option was missing (rendering it useless). Of course the only one I didn't know how to test was broken.
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- 09 Mar, 2020 21 commits
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Rémi Verschelde authored
ScriptDebugger refactor, threading, profilers.
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Rémi Verschelde authored
mbedtls: Re-apply upstream PR 1453 after #36823
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Marcus Elg authored
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Rémi Verschelde authored
For some weird reason 'git apply' does not error out when it does nothing, so I missed that I did not apply the patch properly in #36823... This broke the UWP 32-bit x86 build.
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Rémi Verschelde authored
vulkan: Re-add option to build Vulkan-Loader statically
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Rémi Verschelde authored
change an exclamation mark to a dot
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Rémi Verschelde authored
Upstream removed the option in KhronosGroup/Vulkan-Loader#260, which breaks our current use case. This commit reverts KhronosGroup/Vulkan-Loader#260 is our vendored loader. We may need to re-evaluate how we link the loader, but until then, reverting this PR fixes Windows support after the upgrade to a recent SDK version in #36932.
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Rémi Verschelde authored
More explicit error messages when vulkan calls return errors
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Pierre Caye authored
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PouleyKetchoupp authored
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Rémi Verschelde authored
Update snap setting only with OK
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Rémi Verschelde authored
Fix the VIEW_INFORMATION checkbox not being selected (visually)
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Rémi Verschelde authored
Fix missing module editor icons
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Rémi Verschelde authored
Complete NavigationMeshInstance rename
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Rémi Verschelde authored
Move Debug menu logic to DebuggerEditorPlugin, allow 4 debug instances
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Rémi Verschelde authored
Keeps the filename when marking scene as unsaved
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Rémi Verschelde authored
Document known performance issues with Sprite3D
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Rémi Verschelde authored
DocData: Fix serialization of Variant default values
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Rémi Verschelde authored
Fix initialization of the GodotPayment plugin
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Rémi Verschelde authored
Co-authored-by:
Bojidar Marinov <bojidar.marinov.bg@gmail.com>
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Rémi Verschelde authored
This reverts commit 78b22393. It caused a regression in FBX import leading to crashes. Fixes #36908.
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