Unverified Commit 159ed359 by Rémi Verschelde Committed by GitHub

Merge pull request #36286 from Calinou/doc-sprite3d-performance-caveats

Document known performance issues with Sprite3D
parents 4787da09 92fa3e07
......@@ -5,6 +5,7 @@
</brief_description>
<description>
A node that displays a 2D texture in a 3D environment. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation.
[b]Note:[/b] There are [url=https://github.com/godotengine/godot/issues/20855]known performance issues[/url] when using [Sprite3D]. Consider using a [MeshInstance] with a [QuadMesh] as the mesh instead. You can still have billboarding by enabling billboard properties in the QuadMesh's [StandardMaterial3D].
</description>
<tutorials>
</tutorials>
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment