Extra `_2d` suffixes are removed from 2D methods accoringly.
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shaders | Loading commit data... | |
SCsub | Loading commit data... | |
light_cluster_builder.cpp | Loading commit data... | |
light_cluster_builder.h | Loading commit data... | |
rasterizer_canvas_rd.cpp | Loading commit data... | |
rasterizer_canvas_rd.h | Loading commit data... | |
rasterizer_effects_rd.cpp | Loading commit data... | |
rasterizer_effects_rd.h | Loading commit data... | |
rasterizer_rd.cpp | Loading commit data... | |
rasterizer_rd.h | Loading commit data... | |
rasterizer_scene_high_end_rd.cpp | Loading commit data... | |
rasterizer_scene_high_end_rd.h | Loading commit data... | |
rasterizer_scene_rd.cpp | Loading commit data... | |
rasterizer_scene_rd.h | Loading commit data... | |
rasterizer_storage_rd.cpp | Loading commit data... | |
rasterizer_storage_rd.h | Loading commit data... | |
render_pipeline_vertex_format_cache_rd.cpp | Loading commit data... | |
render_pipeline_vertex_format_cache_rd.h | Loading commit data... | |
shader_compiler_rd.cpp | Loading commit data... | |
shader_compiler_rd.h | Loading commit data... | |
shader_rd.cpp | Loading commit data... | |
shader_rd.h | Loading commit data... |