- 06 May, 2020 6 commits
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Rémi Verschelde authored
Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range
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Eric M authored
Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range
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Rémi Verschelde authored
Format remote printerr properly in script debugger output
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Rémi Verschelde authored
Stop trying to revert to script/class default values when script implementation of property_can_revert exists
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Rémi Verschelde authored
Added uniform qualifiers to visual shaders
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Rémi Verschelde authored
Fix suffix property doc typo: "prefix" -> "suffix"
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- 05 May, 2020 16 commits
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follower authored
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Rémi Verschelde authored
Improved go-to definition (Ctrl + Click)
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Rémi Verschelde authored
Fix array slicing.
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Rémi Verschelde authored
Fix: Tween always return true for _get(), _set()
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Rémi Verschelde authored
Add support for the WinTab API for pen input.
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Rémi Verschelde authored
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Rémi Verschelde authored
(cherry picked from commit 00b56637824392d4adefcd2b406ff6998e02152c)
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Rémi Verschelde authored
Address `OS.request_permissions()` bug when a non-platform permission is included
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bruvzg authored
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Yuri Roubinsky authored
Some fixes for canvas item visual shader inputs
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Thakee Nathees authored
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Yuri Roubinsky authored
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Fredia Huya-Kouadio authored
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Yuri Roubinsky authored
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Rémi Verschelde authored
Check for empty vectors before trying to access a pointer to the first element in Octree<T, use_pairs, AL>::cull_convex().
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janglee authored
Co-Authored-By:
Bojidar Marinov <bojidar.marinov.bg@gmail.com>
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- 04 May, 2020 11 commits
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Max Hilbrunner authored
Document the expected normal map coordinate system where relevant
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Hugo Locurcio authored
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Marcel Admiraal authored
element in Octree<T, use_pairs, AL>::cull_convex().
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Rémi Verschelde authored
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Rémi Verschelde authored
Change non-existent World to World3D
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Rémi Verschelde authored
Fixes type of array in _set_outlines function
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Rémi Verschelde authored
Priorize Embedded PCKs on loading
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Rémi Verschelde authored
This reverts commit bf1cc116. This needs more discussion to avoid breaking some users' expectations. See #38086 for arguments.
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HaSa1002 authored
If existing, embedded PCKs are loaded before the pcks the engine might find next to it. Fixes #37568
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Rémi Verschelde authored
Make non pressure sensitive device behavior consistent.
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qarmin authored
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- 03 May, 2020 7 commits
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bruvzg authored
[Linux/Windows] Set pressure to 1.0f when primary button is pressed and device is not pressure sensitive.
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Rémi Verschelde authored
Proper naming and ordering when Duplicate nodes in SceneTreeDock
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Rémi Verschelde authored
fix typo
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Rémi Verschelde authored
Implement Skew in Node2D
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Rémi Verschelde authored
Calculate sun diameter even when not using shadows
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Rémi Verschelde authored
Tilemap: Fix performance issue in fallback of update_bitmask_region
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Rémi Verschelde authored
register RenderingDevice as gdscript singleton
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