Unverified Commit 01289478 by bruvzg

[Linux/Windows] Set pressure to 1.0f when primary button is pressed and device…

[Linux/Windows] Set pressure to 1.0f when primary button is pressed and device is not pressure sensitive.
parent 78db7824
......@@ -2359,6 +2359,7 @@ void DisplayServerX11::process_events() {
xi.pressure = 0;
xi.tilt = Vector2();
xi.pressure_supported = false;
while (XPending(x11_display) > 0) {
XEvent event;
......@@ -2421,9 +2422,11 @@ void DisplayServerX11::process_events() {
Map<int, Vector2>::Element *pen_pressure = xi.pen_pressure_range.find(device_id);
if (pen_pressure) {
Vector2 pen_pressure_range = pen_pressure->value();
if (pen_pressure_range != Vector2())
if (pen_pressure_range != Vector2()) {
xi.pressure_supported = true;
xi.pressure = (*values - pen_pressure_range[0]) /
(pen_pressure_range[1] - pen_pressure_range[0]);
}
}
values++;
......@@ -2782,7 +2785,11 @@ void DisplayServerX11::process_events() {
mm.instance();
mm->set_window_id(window_id);
mm->set_pressure(xi.pressure);
if (xi.pressure_supported) {
mm->set_pressure(xi.pressure);
} else {
mm->set_pressure((mouse_get_button_state() & (1 << (BUTTON_LEFT - 1))) ? 1.0f : 0.0f);
}
mm->set_tilt(xi.tilt);
// Make the absolute position integral so it doesn't look _too_ weird :)
......
......@@ -176,6 +176,7 @@ class DisplayServerX11 : public DisplayServer {
XIEventMask all_event_mask;
Map<int, Vector2> state;
double pressure;
bool pressure_supported;
Vector2 tilt;
Vector2 mouse_pos_to_filter;
Vector2 relative_motion;
......
......@@ -1928,6 +1928,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_control(control_mem);
mm->set_shift(shift_mem);
mm->set_alt(alt_mem);
mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f);
mm->set_button_mask(last_button_state);
......@@ -2038,8 +2039,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm.instance();
mm->set_window_id(window_id);
mm->set_pressure(pen_info.pressure ? (float)pen_info.pressure / 1024 : 0);
mm->set_tilt(Vector2(pen_info.tiltX ? (float)pen_info.tiltX / 90 : 0, pen_info.tiltY ? (float)pen_info.tiltY / 90 : 0));
if (pen_info.penMask & PEN_MASK_PRESSURE) {
mm->set_pressure((float)pen_info.pressure / 1024);
} else {
mm->set_pressure((HIWORD(wParam) & POINTER_MESSAGE_FLAG_FIRSTBUTTON) ? 1.0f : 0.0f);
}
if ((pen_info.penMask & PEN_MASK_TILT_X) && (pen_info.penMask & PEN_MASK_TILT_Y)) {
mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
}
mm->set_control((wParam & MK_CONTROL) != 0);
mm->set_shift((wParam & MK_SHIFT) != 0);
......@@ -2138,6 +2145,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_shift((wParam & MK_SHIFT) != 0);
mm->set_alt(alt_mem);
mm->set_pressure((wParam & MK_LBUTTON) ? 1.0f : 0.0f);
mm->set_button_mask(last_button_state);
mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
......
......@@ -75,6 +75,22 @@ typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
typedef UINT32 PEN_MASK;
#ifndef PEN_MASK_PRESSURE
#define PEN_MASK_PRESSURE 0x00000001
#endif
#ifndef PEN_MASK_TILT_X
#define PEN_MASK_TILT_X 0x00000004
#endif
#ifndef PEN_MASK_TILT_Y
#define PEN_MASK_TILT_Y 0x00000008
#endif
#ifndef POINTER_MESSAGE_FLAG_FIRSTBUTTON
#define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010
#endif
enum tagPOINTER_INPUT_TYPE {
PT_POINTER = 0x00000001,
PT_TOUCH = 0x00000002,
......
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