1. 29 Jan, 2020 3 commits
    • Bump version to 4.0-dev · 9823dab9
      Rémi Verschelde authored
      No peace for the weary. :)
    • Bump version to 3.2-stable \o/ · 4e7d75cc
      Rémi Verschelde authored
      Congratulations to everyone in the Godot community for this awesome new
      release, culmination of more than 10 months of development from close to
      450 contributors!
      
      Thanks to all involved, whether you contributed code, documentation,
      bug reports, translations, community support or donations. You all
      played a role in bringing better free and open source game development
      tools to the world!
      
      Godot 3.2 includes more than 6000 commits made since the 3.1 release in
      March 2019, 3000 Pull Requests have been merged, and over 2000 issues
      have been fixed!
      
      This release builds upon the feature set and usability of Godot 3.1,
      making it even more stable and powerful, and thus a very mature game
      development tool for both 2D and 3D.
      
      Now onwards to the 4.0 with Vulkan and a lot of modernization of the
      codebase!
  2. 28 Jan, 2020 24 commits
  3. 27 Jan, 2020 13 commits