- 22 Apr, 2020 1 commit
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Hugo Locurcio authored
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- 20 Apr, 2020 10 commits
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Rémi Verschelde authored
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
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Rémi Verschelde authored
Subgroups were added in #37678 but not properly handled everywhere where PROPERTY_USAGE_GROUP is.
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Rémi Verschelde authored
DocData: Skip unexposed classes
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Rémi Verschelde authored
doc: Sync classref with current source
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Rémi Verschelde authored
Revert "Made possible to specify where to dump the contents when load…
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Rémi Verschelde authored
Properly expose classes that we actually want accessible.
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Rémi Verschelde authored
Add missing enum bindings.
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Rémi Verschelde authored
Update many docs with recent rendering changes
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Rémi Verschelde authored
Update TextEdit docs - explaining 'override_selected_font_color' role
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Rémi Verschelde authored
This reverts commit 3c261e0d. This was not so useful as is due to the way dependency paths are stored in scenes and resources.
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- 19 Apr, 2020 5 commits
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Dominik 'dreamsComeTrue' Jasiński authored
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Rémi Verschelde authored
Correct Dictionary addition of a key and the duplication of a variable name.
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Marcel Admiraal authored
in Dictionary class documentation.
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Rémi Verschelde authored
Ability to create local RenderingDevice instances.
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Juan Linietsky authored
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- 18 Apr, 2020 2 commits
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Rémi Verschelde authored
Mono: Fix include for Android support
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Rémi Verschelde authored
This was a typo in #37153. Co-authored-by:
Ignacio Etcheverry <ignalfonsore@gmail.com>
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- 17 Apr, 2020 21 commits
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clayjohn authored
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Rémi Verschelde authored
Document DynamicFont limitations and a possible workaround
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Rémi Verschelde authored
SCons: Disable -Werror on 'stable' releases
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Rémi Verschelde authored
Implement global and per instance shader uniforms.
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Rémi Verschelde authored
Add light size to Sky Shaders
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Rémi Verschelde authored
Document image size limits
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clayjohn authored
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Rémi Verschelde authored
Clarify that angles must be specified as radians in the documentation
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Rémi Verschelde authored
Activate Physics Process in SpringArm3D.
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Juan Linietsky authored
Adds two keywords to shader language for uniforms: -'global' -'instance' This allows them to reference values outside the material.
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Andrea Catania authored
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Hugo Locurcio authored
This closes #30014.
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Hugo Locurcio authored
This closes #30238.
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Rémi Verschelde authored
Use sky properly for ambient and reflections
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Rémi Verschelde authored
Stable releases are tagged and need to stay easy to compile in the future. As new compiler versions introduce new warnings or catch more occurrences, have -Werror set in tagged releases could be a bother. We still want it on by default for all Godot developers, so it's now conditional.
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Hugo Locurcio authored
This closes #36356.
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Rémi Verschelde authored
(cherry picked from commit 471a5abbf3651fc01e7c4f63c994164041d0c93f)
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Rémi Verschelde authored
New contributors added to AUTHORS: @dreamsComeTrue, @kuruk-mm, @lawnjelly, @ThakeeNathees Thanks to all contributors and donors for making Godot possible!
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Rémi Verschelde authored
Made possible to specify where to dump the contents when loading a ".pck" file
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clayjohn authored
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Michael Alexsander authored
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- 16 Apr, 2020 1 commit
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Rémi Verschelde authored
Tweak the error message when trying to run an invalid script from CLI
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