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godot
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4d41535f
Commit
4d41535f
authored
Apr 19, 2020
by
Marcel Admiraal
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Correct the addition of a key and the duplication of a variable name
in Dictionary class documentation.
parent
039abbb6
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Dictionary.xml
doc/classes/Dictionary.xml
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doc/classes/Dictionary.xml
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4d41535f
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@@ -11,7 +11,7 @@
[codeblock]
var my_dir = {} # Creates an empty dictionary.
var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
var
my
_dir = {
var
another
_dir = {
key1: value1,
key2: value2,
key3: value3,
...
...
@@ -34,7 +34,7 @@
To add a key to an existing dictionary, access it like an existing key and assign to it:
[codeblock]
var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
var
points_dir["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
points_dir["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
[/codeblock]
Finally, dictionaries can contain different types of keys and values in the same dictionary:
[codeblock]
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