- 15 Jun, 2020 20 commits
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Rémi Verschelde authored
Add note about automatic window title to FileDialog documentation.
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Rémi Verschelde authored
GDNative: merge API structs, bump version of merged structs.
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Rémi Verschelde authored
Add keyboard layout enumeration / set / get functions.
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Rémi Verschelde authored
Clarify Node virtual methdods not being called if node is orphan
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Rémi Verschelde authored
[macOS export] Add notarization support.
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Rémi Verschelde authored
Fixes the stopping of animation effects in bbcode text after appending
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Rémi Verschelde authored
Fix Image.create_from_data "use_mipmaps" class doc
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Rémi Verschelde authored
Fix TabContainer emitting spurious tab_selected signals when a theme …
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Rémi Verschelde authored
Document the `in` operator in String, Array and Dictionary classes
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Rémi Verschelde authored
Object: Add usage hint to instantiate Object properties in editor
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Rémi Verschelde authored
Fixed "Favourite Project" button in Project Manager
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Rémi Verschelde authored
Unhide Skeleton3D menu button
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Rémi Verschelde authored
Fix label percent visible doc description
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Rémi Verschelde authored
Remove the obsolete "2D Pixel" import preset
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Rémi Verschelde authored
Document how to resize a SubViewportContainer to avoid stretching
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Rémi Verschelde authored
Delete bus effect with Delete key
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Rémi Verschelde authored
[Doc] Fix RegEx expression result
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Rémi Verschelde authored
Fix match count for whole word search in editor
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Maganty Rushyendra authored
Check if a match borders a new line char when incrementing match counts.
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Maganty Rushyendra authored
Fix minor errors to do with `search_all` example in RegEx and typo in RegExMatch class docs.
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- 14 Jun, 2020 11 commits
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Tomasz Chabora authored
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Sawrr authored
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Rémi Verschelde authored
Immediately run first iteration after JS FS sync.
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skyace65 authored
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Fabio Alessandrelli authored
Which is now run inside an animation frame. This avoid a 1 frame black screen when setting up the canvas.
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Hugo Locurcio authored
This closes #27534.
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Hugo Locurcio authored
Texture filtering is now defined on a per-node basis, thanks to bindless textures provided by Vulkan. This closes #37057.
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Rémi Verschelde authored
Add description to TileSet.is_tile_bound() method
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Rémi Verschelde authored
Re-enable scroll follow on RichTextLabel clear
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Rémi Verschelde authored
Fix Material.render_priority doc: claims opaque objects are sorted
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Ricardo Prins authored
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- 13 Jun, 2020 8 commits
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Tomasz Chabora authored
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Lisandro Lorea authored
- The repaint code was moved outside of set_current_tab() and to a "_repaint()" private function - _on_theme_changed() will now only call _repaint() and update() This means _on_theme_changed() will do only what it needs (repainting the TabContainer to account for the new theme) fixes #39498
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31 authored
Opaque objects are rendered using the depth buffer, so the end result appears sorted, but the opaque objects themselves are not sorted.
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31 authored
The Image.create_from_data doc describes the "use_mipmaps" argument as a way to generate mipmaps, but this method only allocates and loads data. This can cause confusion, where this function reads more or less data than expected. Update the doc to be more specific that create_from_data is loading the mipmaps from the raw data.
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Rémi Verschelde authored
Ensure pair callback data is set to null when it's null.
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Marcel Admiraal authored
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hilfazer authored
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bruvzg authored
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function.
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- 12 Jun, 2020 1 commit
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Hugo Locurcio authored
This closes #39489.
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