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community
godot
Commits
6a7b5580
Unverified
Commit
6a7b5580
authored
Jun 04, 2020
by
Rémi Verschelde
Committed by
GitHub
Jun 04, 2020
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Merge pull request #39041 from swarnimarun/patch-1
Fix crashing of VisualScript due to function change
parents
f66eed7d
5c486315
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visual_script_editor.cpp
modules/visual_script/visual_script_editor.cpp
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modules/visual_script/visual_script_editor.cpp
View file @
6a7b5580
...
...
@@ -3216,6 +3216,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
{
List
<
VisualScript
::
DataConnection
>
data_connections
;
script
->
get_data_connection_list
(
p_func_from
,
&
data_connections
);
int
func_from_node_id
=
script
->
get_function_node_id
(
p_func_from
);
HashMap
<
int
,
Map
<
int
,
Pair
<
int
,
int
>>>
connections
;
...
...
@@ -3225,6 +3226,11 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
int
out_p
=
E
->
get
().
from_port
;
int
in_p
=
E
->
get
().
to_port
;
// skip if the from_node is a function node
if
(
from
==
func_from_node_id
)
{
continue
;
}
if
(
!
connections
.
has
(
to
))
{
connections
.
set
(
to
,
Map
<
int
,
Pair
<
int
,
int
>>
());
}
...
...
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