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godot
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47addcf9
Unverified
Commit
47addcf9
authored
Mar 09, 2018
by
Rémi Verschelde
Committed by
GitHub
Mar 09, 2018
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Merge pull request #17354 from SaracenOne/shader_token_name_fix
Make the shader token names consistent.
parents
8ded15b0
b095e21d
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shader_language.cpp
servers/visual/shader_language.cpp
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servers/visual/shader_language.cpp
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47addcf9
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@@ -124,6 +124,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"TYPE_ISAMPLER2D"
,
"TYPE_USAMPLER2D"
,
"TYPE_SAMPLERCUBE"
,
"INTERPOLATION_FLAT"
,
"INTERPOLATION_NO_PERSPECTIVE"
,
"INTERPOLATION_SMOOTH"
,
"PRECISION_LOW"
,
"PRECISION_MID"
,
"PRECISION_HIGH"
,
...
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