Commit b095e21d by Saracen

Make the shader token names consistent.

parent 900384a6
......@@ -124,6 +124,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"TYPE_ISAMPLER2D",
"TYPE_USAMPLER2D",
"TYPE_SAMPLERCUBE",
"INTERPOLATION_FLAT",
"INTERPOLATION_NO_PERSPECTIVE",
"INTERPOLATION_SMOOTH",
"PRECISION_LOW",
"PRECISION_MID",
"PRECISION_HIGH",
......
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