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community
godot
Commits
3658fb00
Unverified
Commit
3658fb00
authored
Feb 21, 2018
by
Rémi Verschelde
Committed by
GitHub
Feb 21, 2018
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Merge pull request #16869 from YeldhamDev/remote_relationship_lines
Fixed Remote Tree not drawing relationship lines unless the setting is changed
parents
57d562b3
0d13eb42
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script_editor_debugger.cpp
editor/script_editor_debugger.cpp
+8
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editor/script_editor_debugger.cpp
View file @
3658fb00
...
...
@@ -965,6 +965,14 @@ void ScriptEditorDebugger::_notification(int p_what) {
reason
->
add_color_override
(
"font_color"
,
get_color
(
"error_color"
,
"Editor"
));
bool
enable_rl
=
EditorSettings
::
get_singleton
()
->
get
(
"docks/scene_tree/draw_relationship_lines"
);
Color
rl_color
=
EditorSettings
::
get_singleton
()
->
get
(
"docks/scene_tree/relationship_line_color"
);
if
(
enable_rl
)
{
inspect_scene_tree
->
add_constant_override
(
"draw_relationship_lines"
,
1
);
inspect_scene_tree
->
add_color_override
(
"relationship_line_color"
,
rl_color
);
}
else
inspect_scene_tree
->
add_constant_override
(
"draw_relationship_lines"
,
0
);
}
break
;
case
NOTIFICATION_PROCESS
:
{
...
...
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