For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
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rasterizer_canvas_gles2.cpp | Loading commit data... | |
rasterizer_canvas_gles2.h | Loading commit data... | |
rasterizer_gles2.cpp | Loading commit data... | |
rasterizer_gles2.h | Loading commit data... | |
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rasterizer_scene_gles2.h | Loading commit data... | |
rasterizer_storage_gles2.cpp | Loading commit data... | |
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shader_compiler_gles2.cpp | Loading commit data... | |
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