Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
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arvr_server.cpp | Loading commit data... | |
arvr_server.h | Loading commit data... | |
audio_server.cpp | Loading commit data... | |
audio_server.h | Loading commit data... | |
camera_server.cpp | Loading commit data... | |
camera_server.h | Loading commit data... | |
navigation_2d_server.cpp | Loading commit data... | |
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physics_2d_server.cpp | Loading commit data... | |
physics_2d_server.h | Loading commit data... | |
physics_server.cpp | Loading commit data... | |
physics_server.h | Loading commit data... | |
register_server_types.cpp | Loading commit data... | |
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server_wrap_mt_common.h | Loading commit data... | |
visual_server.cpp | Loading commit data... | |
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