Each driver used to define the (same) project settings values `audio/mix_rate` and `audio/output_latency`, but the setting names are not driver specific. Overriding is still possible via platform tags.
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SCsub | Loading commit data... | |
audio_driver_media_kit.cpp | Loading commit data... | |
audio_driver_media_kit.h | Loading commit data... | |
context_gl_haiku.cpp | Loading commit data... | |
context_gl_haiku.h | Loading commit data... | |
detect.py | Loading commit data... | |
godot.rdef | Loading commit data... | |
godot_haiku.cpp | Loading commit data... | |
haiku_application.cpp | Loading commit data... | |
haiku_application.h | Loading commit data... | |
haiku_direct_window.cpp | Loading commit data... | |
haiku_direct_window.h | Loading commit data... | |
haiku_gl_view.cpp | Loading commit data... | |
haiku_gl_view.h | Loading commit data... | |
key_mapping_haiku.cpp | Loading commit data... | |
key_mapping_haiku.h | Loading commit data... | |
logo.png | Loading commit data... | |
os_haiku.cpp | Loading commit data... | |
os_haiku.h | Loading commit data... | |
platform_config.h | Loading commit data... |