This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503.
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Bullet3Collision | Loading commit data... | |
Bullet3Common | Loading commit data... | |
Bullet3Dynamics | Loading commit data... | |
Bullet3Geometry | Loading commit data... | |
Bullet3OpenCL | Loading commit data... | |
Bullet3Serialize/Bullet2FileLoader | Loading commit data... | |
BulletCollision | Loading commit data... | |
BulletDynamics | Loading commit data... | |
BulletInverseDynamics | Loading commit data... | |
BulletSoftBody | Loading commit data... | |
LinearMath | Loading commit data... | |
clew | Loading commit data... | |
LICENSE.txt | Loading commit data... | |
btBulletCollisionAll.cpp | Loading commit data... | |
btBulletCollisionCommon.h | Loading commit data... | |
btBulletDynamicsAll.cpp | Loading commit data... | |
btBulletDynamicsCommon.h | Loading commit data... | |
btLinearMathAll.cpp | Loading commit data... |