- 11 Nov, 2019 19 commits
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Rémi Verschelde authored
Mention that `Dictionary.hash()` can be used for equality comparisons
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Rémi Verschelde authored
Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one
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Michael Alexsander authored
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Rémi Verschelde authored
AudioStreamOGGVorbis: Expose loop and loop_offset as properties
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Rémi Verschelde authored
Fixes #11231.
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Hugo Locurcio authored
See #27615.
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Rémi Verschelde authored
Send *_MSG macros' explanations directly to the _err_print_error().
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Rémi Verschelde authored
Set ShellExecuteW's verb to NULL - fixes #33388
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Rémi Verschelde authored
Display icon for "Set As Main Scene" in filesystem popup
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Andrii Doroshenko (Xrayez) authored
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Rémi Verschelde authored
Add MSAA mode for Quest
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Bastiaan Olij authored
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Marcel Admiraal authored
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Marcel Admiraal authored
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Rémi Verschelde authored
Drop the physics mouseover whenever a input has been handled.
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Rémi Verschelde authored
fixes #33439. The feature now changes according to the feature profile.
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Rémi Verschelde authored
Fixed function/audio/anim tracks in blend tree animation filter
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Rémi Verschelde authored
Expose the `OS.low_processor_usage_mode_sleep_usec` property
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Rémi Verschelde authored
Added documentation for SpringArm doc
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- 10 Nov, 2019 17 commits
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Shivansh Anand authored
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Rémi Verschelde authored
Update stb_vorbis to 1.17
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Jonathan Mannancheril authored
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QbieShay authored
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Rémi Verschelde authored
Update zstd to 1.4.4
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Rémi Verschelde authored
Memory leaks and crash fixes
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Rémi Verschelde authored
Camera: Don't set default value for project_position
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Rémi Verschelde authored
Fix incorrect offset for old-format tilemaps
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Rémi Verschelde authored
Handle missing file properly when checking for case mismatch
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Rémi Verschelde authored
Keep focus on the top-most node for multi-selection in scene tree
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Rémi Verschelde authored
Multi-selection restored properly after switching scenes
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PouleyKetchoupp authored
This was causing false alarms to be randomly reported on Windows for files that didn't exist.
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Rafał Mikrut authored
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PouleyKetchoupp authored
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332
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PouleyKetchoupp authored
Fixes #33511
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Marcel Admiraal authored
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Jonathan Mannancheril authored
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- 09 Nov, 2019 4 commits
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Rémi Verschelde authored
A z_depth of 0 returns the camera position, which is not really useful. This also makes the API breakage from 3.1 clearer as 3.1 code will now fail to compile, so users will have to adapt and use the new parameter. For the reference, in 3.1, the z_depth was hardcoded to the near plane. Closes #33493.
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Rémi Verschelde authored
Fixed errors when saving scene with a shrunk viewport
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Rémi Verschelde authored
Fixed crash when using icon override in button
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PouleyKetchoupp authored
Missing change for PR #33495
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