- 13 Mar, 2020 1 commit
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Tomasz Chabora authored
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- 12 Mar, 2020 7 commits
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Rémi Verschelde authored
Removed underlining of not clickable symbols
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Rémi Verschelde authored
Improve the `Input.set_use_accumulated_input()` documentation
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Rémi Verschelde authored
typedefs: Cleanup unused macros and unnecessary checks
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Hugo Locurcio authored
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Rémi Verschelde authored
Return correct mesh format for PrimitiveMesh
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Rémi Verschelde authored
Fix rotation gizmo for empty Spatials
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Rémi Verschelde authored
Fix various typos
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- 11 Mar, 2020 15 commits
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Rémi Verschelde authored
We now require a compiler with C++17 support, so we don't need to check for features added to GCC 5 or Clang 3.2. Clang builtin availability checks were unused anyway as Clang defines `__GNUC__` as it's also a GNU C implementation. Fixes #36986.
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luz.paz authored
Found via `codespell`
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Rémi Verschelde authored
[HTML5] Refactor JS, threads support, closures.
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Fabio Alessandrelli authored
- Refactored the Engine code, splitted across files. - Use MODULARIZE option to build emscripten code into it's own closure. - Enable lto support (saves ~2MiB in release). - Enable optional closure compiler pass for JS and generated code. - Enable optional pthreads support. - Can now build with tools=yes (not much to see yet). - Dropped some deprecated code for older toolchains.
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Fabio Alessandrelli authored
Avoid build error due to duplicate `main` symbol definition.
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Rémi Verschelde authored
Mesh::convex_decompose: Remove unneeded vector copy
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Rémi Verschelde authored
Loop over faces in create_trimesh_shape()
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Rémi Verschelde authored
New contributor added to AUTHORS: @muiroc Thanks to all contributors and donors for making Godot possible! Sorry for the late March update and missed February update, I made sure to include patrons for both February and March in this commit.
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Fabio Alessandrelli authored
This makes closure compiler happy, avoiding globals and potentially undefined variables.
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janglee authored
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Rémi Verschelde authored
Linux: Add Mesa 20 "Intel" to prime detection
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Rémi Verschelde authored
Diff in `glxinfo` between Mesa 19.3.4 and 20.0.1: ```diff -OpenGL vendor string: Intel Open Source Technology Center -OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) -OpenGL core profile version string: 4.6 (Core Profile) Mesa 19.3.4 +OpenGL vendor string: Intel +OpenGL renderer string: Mesa Intel(R) HD Graphics 630 (KBL GT2) +OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.1 ```
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Rémi Verschelde authored
Allow single quotes [',"] in comments in TextEdit
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Rémi Verschelde authored
Resurrect HTML5 platform, add it to CI (no rendering yet)
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Dominik 'dreamsComeTrue' Jasiński authored
Fixes: #36638
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- 10 Mar, 2020 17 commits
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lupoDharkael authored
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lupoDharkael authored
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JFonS authored
The AABB for an empty Spatial has 0 size, since the stored and compared Transform was scaled by the AABB size, it would completely destroy the rotation information. If there is no rotation information, the gizmo doesn't update when the rotation changes.
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Rémi Verschelde authored
GDScript duplicate arguments bug fixed
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Rémi Verschelde authored
fix: Classes can't have pass
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JFonS authored
The return value was changed during the Vulkan port, but it didn't include ARRAY_FORMAT_INDEX. This meant they were wrongly considered non-indexed meshes and the click-selection logic for all primitive meshes broke.
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Rémi Verschelde authored
Fix: logic error in gdscript_parser.cpp for-loop-range
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Fabio Alessandrelli authored
Fix -Wshadow=local warning in EngineDebugger
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Rémi Verschelde authored
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Rémi Verschelde authored
Made snap relative work on rotation as well
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Rémi Verschelde authored
This reverts commit c924e83a. SCons `FRAMEWORKS` is, according to their latest docs, only supported "On Mac OS X with gcc". While the "with gcc" part seems bogus, #36795 did introduce a link failure for our osxcross toolchain for compiling macOS binaries from Linux. SCons probably fails to detect this as a macOS target and does not use its `FRAMEWORKS` logic properly. So using `LINKFLAGS` as we used to is the more portable solution.
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Rémi Verschelde authored
mbedtls: Re-add patch to disable VIA padlock
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Rémi Verschelde authored
The comment mentioned a conflict with libwebsockets, but we actually still get this conflict even now that we don't use libwebsockets. Not sure what component is clashing but we should basically just keep this patch. Follow-up to #36823.
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Rémi Verschelde authored
Revert "Enhanced physical device selection to use device type and available memory in relation to issue #35397" This reverts commit 4f3006e5.
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Rémi Verschelde authored
Initializes VulkanContext::queue_props to NULL
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Haoyu Qiu authored
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Rémi Verschelde authored
Fix "deploy with remote debug" editor option.
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