- 31 Oct, 2019 1 commit
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Jonathan Mannancheril authored
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- 30 Oct, 2019 12 commits
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Rémi Verschelde authored
Fail framebuffer allocation gracefully for MSAA in GLES2
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Rémi Verschelde authored
Add graphic tablet pen pressure/tilt support
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clayjohn authored
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bruvzg authored
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event.
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Rémi Verschelde authored
Add descriptions to scale functions.
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Rémi Verschelde authored
Fix 2D scale gizmo placement
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Rémi Verschelde authored
Add primary grid lines to the 2D editor
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conankzhang authored
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Rémi Verschelde authored
Add "Set as main scene" on context menu in FileSystem panel
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Rémi Verschelde authored
Add descriptions to setting and getting draw pass meshes.
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conankzhang authored
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Rémi Verschelde authored
Fixed leak in gdscript when creating empty WeakRef
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- 29 Oct, 2019 15 commits
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PouleyKetchoupp authored
Fixes #33150
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volzhs authored
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Rémi Verschelde authored
Added check if field name in the shader is equal to builtin
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Hugo Locurcio authored
A "primary" line is drawn every 8 steps by default, which makes it easier to measure distances for snapping. This value can be configured in the Configure Snap dialog.
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Rémi Verschelde authored
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Rémi Verschelde authored
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Yuri Roubinsky authored
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Rémi Verschelde authored
Improved project creation UX
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Rémi Verschelde authored
Fixed remote inspector for tool scripts
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Rémi Verschelde authored
Fixed disconnecting not connected signal
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MCrafterzz authored
Improved UX of selecting directories in (Editor)FileDialog by hiding unused gui elements and moving the drive selection
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Rémi Verschelde authored
Update natvis file to display Node class correctly in Visual Studio debugger
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PouleyKetchoupp authored
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Rémi Verschelde authored
Removes translations from generated visual shader code
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Yuri Roubinsky authored
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- 28 Oct, 2019 12 commits
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Mikolaj Kaczmarek authored
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PouleyKetchoupp authored
Fixes #29506
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Rémi Verschelde authored
Ensure object metadata is unique
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Rémi Verschelde authored
Add "panel" style to PopupDialog
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Rémi Verschelde authored
Fix shader crash if non-boolean expression inserted into "if"
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Rémi Verschelde authored
Fix some crashes and using null pointers
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Rémi Verschelde authored
Fixed using compressed textures and add work around for firefox webgl mesa sampler limit
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Rémi Verschelde authored
Use proper MSAA texture in Android
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Rémi Verschelde authored
Remove duplicate quote in displayed quote type
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Rafał Mikrut authored
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Rémi Verschelde authored
Fix invalid window border when toggled from fullscreen to windowed mode
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clayjohn authored
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