- 11 Nov, 2019 4 commits
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Rémi Verschelde authored
fixes #33439. The feature now changes according to the feature profile.
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Rémi Verschelde authored
Fixed function/audio/anim tracks in blend tree animation filter
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Rémi Verschelde authored
Expose the `OS.low_processor_usage_mode_sleep_usec` property
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Rémi Verschelde authored
Added documentation for SpringArm doc
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- 10 Nov, 2019 16 commits
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Shivansh Anand authored
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Rémi Verschelde authored
Update stb_vorbis to 1.17
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Jonathan Mannancheril authored
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QbieShay authored
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Rémi Verschelde authored
Update zstd to 1.4.4
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Rémi Verschelde authored
Memory leaks and crash fixes
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Rémi Verschelde authored
Camera: Don't set default value for project_position
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Rémi Verschelde authored
Fix incorrect offset for old-format tilemaps
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Rémi Verschelde authored
Handle missing file properly when checking for case mismatch
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Rémi Verschelde authored
Keep focus on the top-most node for multi-selection in scene tree
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Rémi Verschelde authored
Multi-selection restored properly after switching scenes
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PouleyKetchoupp authored
This was causing false alarms to be randomly reported on Windows for files that didn't exist.
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Rafał Mikrut authored
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PouleyKetchoupp authored
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting. Fixes #33332
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PouleyKetchoupp authored
Fixes #33511
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Jonathan Mannancheril authored
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- 09 Nov, 2019 20 commits
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Rémi Verschelde authored
A z_depth of 0 returns the camera position, which is not really useful. This also makes the API breakage from 3.1 clearer as 3.1 code will now fail to compile, so users will have to adapt and use the new parameter. For the reference, in 3.1, the z_depth was hardcoded to the near plane. Closes #33493.
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Rémi Verschelde authored
Fixed errors when saving scene with a shrunk viewport
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Rémi Verschelde authored
Fixed crash when using icon override in button
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PouleyKetchoupp authored
Missing change for PR #33495
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PouleyKetchoupp authored
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PouleyKetchoupp authored
Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0. Fixes #33497
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Rémi Verschelde authored
Fixed crash when using icon override in button
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PouleyKetchoupp authored
Fixes #33457
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Rémi Verschelde authored
Fixed Camera preview when creating new scenes
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Rémi Verschelde authored
Fixed Particles restart after visibility has been set to off and on again
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Rémi Verschelde authored
Fixed not being able to scroll ending wrapped line
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Rémi Verschelde authored
[UWP] [Export] added additional checks for blank values
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Rémi Verschelde authored
Fix functions listing all theme resources
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Paulb23 authored
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PouleyKetchoupp authored
Fixes #33490
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piratesephiroth authored
`Short Name` and `Publisher Display Name` are mandatory. You can't even sign the app package without them in the manifest.
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rxlecky authored
Fix functions get_<resource>_list in Theme currently returning vector of double-the-necessary size with the first half completely empty.
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PouleyKetchoupp authored
Make sure particles are processed during the same frame when visibility is set to on, in case they are still active from before and need to be restarted. Fixed #33476
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Rémi Verschelde authored
Clarify how to handle go back button on mobile
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Rémi Verschelde authored
Fix some small text mistakes
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