- 14 May, 2020 1 commit
-
-
Rémi Verschelde authored
Using `clang-tidy`'s `modernize-use-default-member-init` check and manual review of the changes, and some extra manual changes that `clang-tidy` failed to do. Also went manually through all of `core` to find occurrences that `clang-tidy` couldn't handle, especially all initializations done in a constructor without using initializer lists.
-
- 13 May, 2020 11 commits
-
-
Rémi Verschelde authored
range() with non-numeric const argument crash fix
-
Rémi Verschelde authored
regression: var declaration type info parser bug fix
-
Rémi Verschelde authored
regression: static func can't access const fix
-
Rémi Verschelde authored
Rename the editor action "Revert Scene" to "Reload Saved Scene"
-
Rémi Verschelde authored
Support SDL2 half axes and inverted axes mappings.
-
Marcel Admiraal authored
-
Marcel Admiraal authored
-
Marcel Admiraal authored
-
Thakee Nathees authored
-
Thakee Nathees authored
-
Max Hilbrunner authored
Make it clear that PhysicsDirectSpaceState is only available from within _physics_process().
-
- 12 May, 2020 22 commits
-
-
Rémi Verschelde authored
WebSocket profiler for HTML5 platform [4.0]
-
Rémi Verschelde authored
Fix minimap selection offset
-
Fabio Alessandrelli authored
-
Fabio Alessandrelli authored
-
Fabio Alessandrelli authored
It is now possible to register protocol handlers (default tcp://) to support additional debugging communication layers (e.g. websocket).
-
Hugo Locurcio authored
This option can be used to workaround various issues with stuff not reloading properly when changes are made. The option was renamed to clarify the fact that it actually reloads the scene saved on the filesystem.
-
Marcel Admiraal authored
within _physics_process().
-
Rémi Verschelde authored
Compilation database support - clang, gcc, mingw
-
RevoluPowered authored
This tool is originally from mongodb. - Updated CPPSUFFIXES to use scons suffixes - objective-c files will also be loaded into the compilation database where the compiler / tooling is available to compile the files. Known limitations: - This will not work with msvc as your compiler.
-
Fabio Alessandrelli authored
Can be manually set, let's not pollute them further. Should also be done for WebRTC.
-
Rémi Verschelde authored
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
-
Rémi Verschelde authored
Rename SSL certificate bundle setting to clarify the "overriding" aspect
-
Rémi Verschelde authored
Fixes memory leak with lightmap part 2
-
Marcel Admiraal authored
-
Rémi Verschelde authored
Mark `*.tza` files as binary in `.gitattributes` for old Git versions
-
Hugo Locurcio authored
This closes https://github.com/godotengine/godot-docs/issues/2531.
-
qarmin authored
-
Rémi Verschelde authored
Adds API changes from the new GPU lightmapper.
-
Rémi Verschelde authored
Update the editor icons README to remove outdated information
-
Rémi Verschelde authored
Better file naming for AppVeyor artifacts
-
Hugo Locurcio authored
This prevents `thirdparty/oidn/weights/rtlightmap_hdr.tza` from always being considered as modified when using an old Git version (such as the one on Ubuntu 16.04).
-
Hugo Locurcio authored
This closes #38684.
-
- 11 May, 2020 6 commits
-
-
Rémi Verschelde authored
Rename various TileMap methods/properties for clarity and consistency
-
Rémi Verschelde authored
Tweak the error message displayed when a post-import script fails
-
Rémi Verschelde authored
Fix memory leak with light maps
-
Hugo Locurcio authored
See #38662.
-
qarmin authored
-
Rémi Verschelde authored
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
-