- 29 Aug, 2018 27 commits
-
-
volzhs authored
-
Rémi Verschelde authored
Physics: Properly obsolete friction and bounce properties
-
Rémi Verschelde authored
Fixed crash if convex has 0 vertices
-
Rémi Verschelde authored
Without this change any new PhysicsBody would show deprecation warnings due to default values for friction and bounce being defined. It also enforced a physics material override even when using default values.
-
Andrea Catania authored
-
Rémi Verschelde authored
Fix BPTC regressions
-
Rémi Verschelde authored
Unexpose TileMap set_celld
-
Rémi Verschelde authored
Fix CSGBox size
-
Rémi Verschelde authored
Initialise rays_found count in test_ray_separation.
-
Ibrahn Sahir authored
Prevents branch on uninit that could result in crashes with move_and_slide.
-
Marcelo Fernandez authored
-
Rémi Verschelde authored
Update ArrayMesh/Mesh documentation
-
Bastiaan Olij authored
-
Rémi Verschelde authored
Fix minor typos and word puzzles
-
Rémi Verschelde authored
Update Coverity Scan secure token, previous one expired.
-
Rémi Verschelde authored
Sort list of input files
-
Yuri Chornoivan authored
-
Bernhard M. Wiedemann authored
so that godot package builds reproducibly in spite of indeterministic filesystem readdir order and http://bugs.python.org/issue30461 See https://reproducible-builds.org/ for why this is good. Sort font input file list, so that builtin_fonts.gen.h is created in a reproducible way Sort list of platforms, so that editor/register_exporters.gen.cpp is created in a reproducible way Sort list of source files, so that .a files and resulting godot binaries are created in a reproducible way
-
Bernhard M. Wiedemann authored
We want to add the individual strings to the list and not add a list object to the list. Without this patch, sorting failed because "str < list" is not a valid operation in python.
-
Rémi Verschelde authored
Saner selection code for instanced scenes in 3D, should close #21447
-
Rémi Verschelde authored
Do not record year of build
-
Rémi Verschelde authored
Fix z-fighting on origin grid lines in spatial editor
-
Rémi Verschelde authored
Fixes #21264.
-
Rémi Verschelde authored
Fix operator precedence in PhysicsBody2D::set_weight
-
Rémi Verschelde authored
Fixes #16038.
-
Rémi Verschelde authored
Fix making _editor_icon meta during CLEAR_SCRIPT
-
Bernhard M. Wiedemann authored
This value becomes part of get_version_info output, but if it is changing every year without any other change, it cannot be a useful indicator of anything. Using a constant value, makes the package build reproducible. See https://reproducible-builds.org/ for why this is good.
-
- 28 Aug, 2018 13 commits
-
-
Hein-Pieter van Braam authored
-
Will Nations authored
-
jmf authored
Fix to make CSGBox the size that is entered in Width, Height and Depth instead of twice those lengths.
-
Rémi Verschelde authored
Scale the Item List Editor window size with the editor scale
-
Tommi Komulainen authored
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520
-
Max Hilbrunner authored
Update UndoRedo.xml
-
Max Hilbrunner authored
Clarify direction of input event propagation
-
Rémi Verschelde authored
-
Rémi Verschelde authored
Fix DNS resolution when cache is invalid.
-
Fabio Alessandrelli authored
Fix StreamPeerTCP.connect_to_host return value.
-
Rémi Verschelde authored
Fix for p_width - 1=-1 out of size
-
Marcin Zawiejski authored
Fixes a zero-size image creation by moving the profiler plot update call to the Clear button handler so it is not called during initialization.
-
Rémi Verschelde authored
[DOCS] Classref corrections and clarifications
-