1. 15 Oct, 2016 2 commits
    • jpg: Make it a module and split jpgd thirdparty files · 16ba665d
      Rémi Verschelde authored
      Similar rationale as in previous commit.
    • png: Split library to thirdparty dir and allow unbundling · 5fef84a1
      Rémi Verschelde authored
      Uses the new structure agreed upon in #6157, but the thirdparty/ folder
      does not behave following a logic similar to that of modules/ yet.
      
      The png driver can't be moved to a module as discussed in #6157, as it's
      required by core together with a few other ImageLoader implementations
      (see drivers/register_driver_types.cpp:register_core_driver_types())
      
      Dropped the possibility to disable PNG support, it's a core component
      of Godot.
  2. 14 Oct, 2016 8 commits
  3. 13 Oct, 2016 14 commits
  4. 12 Oct, 2016 1 commit
  5. 11 Oct, 2016 12 commits
  6. 10 Oct, 2016 3 commits