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community
godot
Commits
f5951e75
Unverified
Commit
f5951e75
authored
Jan 26, 2020
by
Hugo Locurcio
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Add a Bash completion script for the Godot editor
parent
9daaa12b
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godot.bash-completion
misc/dist/shell/godot.bash-completion
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misc/dist/shell/godot.bash-completion
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f5951e75
#!/usr/bin/env bash
# Bash completion for the Godot editor
# To use it, install this file in `/etc/bash_completion.d` then restart your shell.
# You can also `source` this file directly in your shell startup file.
#
# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
_complete_godot_options
()
{
# Since Bash doesn't support option descriptions in autocompletion,
# only display long options to be more descriptive.
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-W
"
\
--help
--version
--verbose
--quiet
--editor
--project-manager
--quit
--language
--path
--upwards
--main-pack
--render-thread
--remote-fs
--remote-fs-password
--audio-driver
--video-driver
--fullscreen
--maximized
--windowed
--always-on-top
--resolution
--position
--low-dpi
--no-window
--enable-vsync-via-compositor
--disable-vsync-via-compositor
--debug
--breakpoints
--profiling
--remote-debug
--debug-collisions
--debug-navigation
--frame-delay
--time-scale
--disable-render-loop
--disable-crash-handler
--fixed-fps
--print-fps
--script
--check-only
--export
--export-debug
--export-pack
--doctool
--no-docbase
--build-solutions
--gdnative-generate-json-api
--test
"
--
"
$1
"
)
)
}
_complete_godot_bash
()
{
local
cur
=
"
${
COMP_WORDS
[
$COMP_CWORD
]
}
"
prev
# Complete options or the positional argument.
if
[[
$cur
==
-
*
]]
;
then
_complete_godot_options
"
$cur
"
else
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-f
-X
"!*.@(scn|tscn|escn|godot)"
--
"
$cur
"
)
)
fi
# If the array is accessed out of bounds (which will happen for the first argument),
# `$prev` will be an empty string and won't match any of the conditions below.
prev
=
"
${
COMP_WORDS
[
$((
COMP_CWORD-1
))
]
}
"
# Complete option values.
if
[[
$prev
==
"--render-thread"
]]
;
then
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-W
"unsafe safe separate"
--
"
$cur
"
)
)
elif
[[
$prev
==
"--video-driver"
]]
;
then
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-W
"GLES3 GLES2"
--
"
$cur
"
)
)
elif
[[
$prev
==
"--path"
||
$prev
==
"--doctool"
]]
;
then
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-d
--
"
$cur
"
)
)
elif
[[
$prev
==
"--main-pack"
]]
;
then
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-f
-X
"!*.@(pck|zip)"
--
"
$cur
"
)
)
elif
[[
$prev
==
"-s"
||
$prev
==
"--script"
]]
;
then
local
IFS
=
$'
\n\t
'
# shellcheck disable=SC2207
COMPREPLY
=(
$(
compgen
-f
-X
"!*.gd"
--
"
$cur
"
)
)
fi
}
complete
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filenames
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_complete_godot_bash godot
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