Unverified Commit e329cd60 by Rémi Verschelde Committed by GitHub

Merge pull request #35189 from Chaosus/disable_gles2_array_init

Disabled array initialization, const array and arr.length in GLES2 shaders
parents fc2550c4 5098232e
......@@ -522,9 +522,6 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
SL::ArrayDeclarationNode *arr_dec_node = (SL::ArrayDeclarationNode *)p_node;
StringBuffer<> declaration;
if (arr_dec_node->is_const) {
declaration += "const ";
}
declaration += _prestr(arr_dec_node->precision);
declaration += _typestr(arr_dec_node->datatype);
......@@ -540,22 +537,6 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
declaration += "[";
declaration += itos(arr_dec_node->declarations[i].size);
declaration += "]";
int sz = arr_dec_node->declarations[i].initializer.size();
if (sz > 0) {
declaration += "=";
declaration += _typestr(arr_dec_node->datatype);
declaration += "[";
declaration += itos(sz);
declaration += "]";
declaration += "(";
for (int j = 0; j < sz; j++) {
declaration += _dump_node_code(arr_dec_node->declarations[i].initializer[j], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
if (j != sz - 1) {
declaration += ", ";
}
}
declaration += ")";
}
}
code += declaration.as_string();
......
......@@ -2060,7 +2060,7 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
//sub-functions
//array
{ "length", TYPE_INT, { TYPE_VOID }, TAG_ARRAY, false },
{ "length", TYPE_INT, { TYPE_VOID }, TAG_ARRAY, true },
{ NULL, TYPE_VOID, { TYPE_VOID }, TAG_GLOBAL, false }
......@@ -3888,6 +3888,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
if (tk.type == TK_BRACKET_OPEN) {
bool unknown_size = false;
if (VisualServer::get_singleton()->is_low_end() && is_const) {
_set_error("Local const arrays are supported only on high-end platform!");
return ERR_PARSE_ERROR;
}
ArrayDeclarationNode *node = alloc_node<ArrayDeclarationNode>();
node->datatype = type;
node->precision = precision;
......@@ -3923,6 +3928,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
tk = _get_token();
if (tk.type == TK_OP_ASSIGN) {
if (VisualServer::get_singleton()->is_low_end()) {
_set_error("Array initialization is supported only on high-end platform!");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment