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community
godot
Commits
e329cd60
Unverified
Commit
e329cd60
authored
Jan 16, 2020
by
Rémi Verschelde
Committed by
GitHub
Jan 16, 2020
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Merge pull request #35189 from Chaosus/disable_gles2_array_init
Disabled array initialization, const array and arr.length in GLES2 shaders
parents
fc2550c4
5098232e
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Inline
Side-by-side
Showing
2 changed files
with
12 additions
and
20 deletions
+12
-20
shader_compiler_gles2.cpp
drivers/gles2/shader_compiler_gles2.cpp
+0
-19
shader_language.cpp
servers/visual/shader_language.cpp
+12
-1
No files found.
drivers/gles2/shader_compiler_gles2.cpp
View file @
e329cd60
...
...
@@ -522,9 +522,6 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
SL
::
ArrayDeclarationNode
*
arr_dec_node
=
(
SL
::
ArrayDeclarationNode
*
)
p_node
;
StringBuffer
<>
declaration
;
if
(
arr_dec_node
->
is_const
)
{
declaration
+=
"const "
;
}
declaration
+=
_prestr
(
arr_dec_node
->
precision
);
declaration
+=
_typestr
(
arr_dec_node
->
datatype
);
...
...
@@ -540,22 +537,6 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
declaration
+=
"["
;
declaration
+=
itos
(
arr_dec_node
->
declarations
[
i
].
size
);
declaration
+=
"]"
;
int
sz
=
arr_dec_node
->
declarations
[
i
].
initializer
.
size
();
if
(
sz
>
0
)
{
declaration
+=
"="
;
declaration
+=
_typestr
(
arr_dec_node
->
datatype
);
declaration
+=
"["
;
declaration
+=
itos
(
sz
);
declaration
+=
"]"
;
declaration
+=
"("
;
for
(
int
j
=
0
;
j
<
sz
;
j
++
)
{
declaration
+=
_dump_node_code
(
arr_dec_node
->
declarations
[
i
].
initializer
[
j
],
p_level
,
r_gen_code
,
p_actions
,
p_default_actions
,
p_assigning
);
if
(
j
!=
sz
-
1
)
{
declaration
+=
", "
;
}
}
declaration
+=
")"
;
}
}
code
+=
declaration
.
as_string
();
...
...
servers/visual/shader_language.cpp
View file @
e329cd60
...
...
@@ -2060,7 +2060,7 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
//sub-functions
//array
{
"length"
,
TYPE_INT
,
{
TYPE_VOID
},
TAG_ARRAY
,
fals
e
},
{
"length"
,
TYPE_INT
,
{
TYPE_VOID
},
TAG_ARRAY
,
tru
e
},
{
NULL
,
TYPE_VOID
,
{
TYPE_VOID
},
TAG_GLOBAL
,
false
}
...
...
@@ -3888,6 +3888,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
if
(
tk
.
type
==
TK_BRACKET_OPEN
)
{
bool
unknown_size
=
false
;
if
(
VisualServer
::
get_singleton
()
->
is_low_end
()
&&
is_const
)
{
_set_error
(
"Local const arrays are supported only on high-end platform!"
);
return
ERR_PARSE_ERROR
;
}
ArrayDeclarationNode
*
node
=
alloc_node
<
ArrayDeclarationNode
>
();
node
->
datatype
=
type
;
node
->
precision
=
precision
;
...
...
@@ -3923,6 +3928,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, Bui
tk
=
_get_token
();
if
(
tk
.
type
==
TK_OP_ASSIGN
)
{
if
(
VisualServer
::
get_singleton
()
->
is_low_end
())
{
_set_error
(
"Array initialization is supported only on high-end platform!"
);
return
ERR_PARSE_ERROR
;
}
tk
=
_get_token
();
if
(
tk
.
type
!=
TK_CURLY_BRACKET_OPEN
)
{
...
...
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