Commit ddcc2a03 by Marcel Admiraal

Correct Bullet's default Area angular damp value.

parent c10dab13
......@@ -93,7 +93,7 @@ private:
Vector3 spOv_gravityVec = Vector3(0, -1, 0);
real_t spOv_gravityMag = 10;
real_t spOv_linearDump = 0.1;
real_t spOv_angularDump = 1;
real_t spOv_angularDump = 0.1;
int spOv_priority = 0;
bool isScratched = false;
......
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