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godot
Commits
d443a132
Commit
d443a132
authored
Jun 06, 2020
by
Giuliano Barberi
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Plain Diff
Tree: Calling update in _gui_input less frequently
parent
23a2b4ab
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13 additions
and
8 deletions
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-8
tree.cpp
scene/gui/tree.cpp
+13
-8
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scene/gui/tree.cpp
View file @
d443a132
...
...
@@ -2364,7 +2364,6 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if
(
pos
.
x
<
len
)
{
cache
.
hover_type
=
Cache
::
CLICK_TITLE
;
cache
.
hover_index
=
i
;
update
();
break
;
}
}
...
...
@@ -2383,6 +2382,9 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
mpos
.
y
+=
v_scroll
->
get_value
();
}
TreeItem
*
old_it
=
cache
.
hover_item
;
int
old_col
=
cache
.
hover_cell
;
int
col
,
h
,
section
;
TreeItem
*
it
=
_find_item_at_pos
(
root
,
mpos
,
col
,
h
,
section
);
...
...
@@ -2397,18 +2399,21 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
}
if
(
it
!=
cache
.
hover_item
)
{
cache
.
hover_item
=
it
;
update
();
}
cache
.
hover_item
=
it
;
cache
.
hover_cell
=
col
;
if
(
it
&&
col
!=
cache
.
hover_cell
)
{
cache
.
hover_cell
=
col
;
update
();
if
(
it
!=
old_it
||
col
!=
old_col
)
{
// Only need to update if mouse enters/exits a button
bool
was_over_button
=
old_it
&&
old_it
->
cells
[
old_col
].
custom_button
;
bool
is_over_button
=
it
&&
it
->
cells
[
col
].
custom_button
;
if
(
was_over_button
||
is_over_button
)
{
update
();
}
}
}
}
// Update if mouse enters/exits columns
if
(
cache
.
hover_type
!=
old_hover
||
cache
.
hover_index
!=
old_index
)
{
update
();
}
...
...
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