If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.)
If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], enables vertical synchronization via the operating system's window compositor when in windowed mode and the compositor is enabled. This will prevent stutter in certain situations. (Windows only.)
ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec",PropertyInfo(Variant::INT,"application/run/low_processor_mode_sleep_usec",PROPERTY_HINT_RANGE,"0,33200,1,or_greater"));// No negative numbers
ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec",PropertyInfo(Variant::INT,"application/run/low_processor_mode_sleep_usec",PROPERTY_HINT_RANGE,"0,33200,1,or_greater"));// No negative numbers
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone