Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
godot
Project
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
community
godot
Commits
ca5519c4
Unverified
Commit
ca5519c4
authored
Jun 06, 2020
by
Rémi Verschelde
Committed by
GitHub
Jun 06, 2020
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #39342 from akien-mga/denoise-64bit-desktop-only
denoise: Restrict build to 64-bit desktop platforms
parents
23a2b4ab
39d84fef
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
7 additions
and
1 deletion
+7
-1
config.py
modules/denoise/config.py
+7
-1
No files found.
modules/denoise/config.py
View file @
ca5519c4
def
can_build
(
env
,
platform
):
return
env
[
"tools"
]
# Thirdparty dependency OpenImage Denoise includes oneDNN library
# which only supports 64-bit architectures.
# It's also only relevant for tools build and desktop platforms,
# as doing lightmap generation and denoising on Android or HTML5
# would be a bit far-fetched.
desktop_platforms
=
[
"linuxbsd"
,
"osx"
,
"windows"
]
return
env
[
"tools"
]
and
platform
in
desktop_platforms
and
env
[
"bits"
]
==
"64"
def
configure
(
env
):
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment