Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.

parent 9501900e
......@@ -83,6 +83,4 @@ void ConvexPolygonShape::_bind_methods() {
ConvexPolygonShape::ConvexPolygonShape() :
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
//set_points(Vector3(1,1,1));
}
......@@ -99,10 +99,4 @@ Rect2 ConvexPolygonShape2D::get_rect() const {
ConvexPolygonShape2D::ConvexPolygonShape2D() :
Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
int pcount = 3;
for (int i = 0; i < pcount; i++)
points.push_back(Vector2(Math::sin(i * Math_PI * 2 / pcount), -Math::cos(i * Math_PI * 2 / pcount)) * 10);
_update_shape();
}
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