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godot
Commits
c304b66a
Unverified
Commit
c304b66a
authored
May 10, 2020
by
Rémi Verschelde
Committed by
GitHub
May 10, 2020
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Merge pull request #38606 from cbscribe/kcc_classdoc_updates
[DOCS] minor description changes
parents
ff5dfcdf
975ed937
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3 changed files
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4 additions
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4 deletions
+4
-4
Engine.xml
doc/classes/Engine.xml
+2
-2
Node.xml
doc/classes/Node.xml
+1
-1
Vector3.xml
doc/classes/Vector3.xml
+1
-1
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doc/classes/Engine.xml
View file @
c304b66a
<?xml version="1.0" encoding="UTF-8" ?>
<class
name=
"Engine"
inherits=
"Object"
version=
"4.0"
>
<brief_description>
Access to
basic
engine properties.
Access to engine properties.
</brief_description>
<description>
The [Engine]
class
allows you to query and modify the project's run-time parameters, such as frames per second, time scale, and others.
The [Engine]
singleton
allows you to query and modify the project's run-time parameters, such as frames per second, time scale, and others.
</description>
<tutorials>
</tutorials>
...
...
doc/classes/Node.xml
View file @
c304b66a
...
...
@@ -305,7 +305,7 @@
<return
type=
"Node"
>
</return>
<description>
Returns the parent node of the current node, or a
n empty [N
ode] if the node lacks a parent.
Returns the parent node of the current node, or a
[code]null instance[/c
ode] if the node lacks a parent.
</description>
</method>
<method
name=
"get_path"
qualifiers=
"const"
>
...
...
doc/classes/Vector3.xml
View file @
c304b66a
...
...
@@ -309,7 +309,7 @@
<argument
index=
"0"
name=
"by"
type=
"Vector3"
>
</argument>
<description>
Returns
a copy of the vector snapped to the lowest neared multipl
e.
Returns
the vector snapped to a grid with the given siz
e.
</description>
</method>
<method
name=
"to_diagonal_matrix"
>
...
...
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