Commit b38283a6 by fhuya

Miscellaneous cleanup for the Android codebase:

- update gradle plugins versions - add formatting rules for AndroidManifest and gradle build files - cleanup java_godot_lib_jni Note: logic was mostly moved around and no new logic/functionality was added.
parent 080b5df6
......@@ -9,6 +9,10 @@ insert_final_newline = true
[*.{cpp,hpp,c,h,mm}]
trim_trailing_whitespace = true
[{*.gradle,AndroidManifest.xml}]
indent_style = space
indent_size = 4
[{*.{py,cs},SConstruct,SCsub}]
indent_style = space
indent_size = 4
......
......@@ -19,7 +19,7 @@ local.properties
.gradletasknamecache
project.properties
platform/android/java/libs/*
platform/android/java/assets
platform/android/java/app/libs/*
# General c++ generated files
*.lib
......
......@@ -18,6 +18,8 @@ android_files = [
'java_class_wrapper.cpp',
'java_godot_wrapper.cpp',
'java_godot_io_wrapper.cpp',
'jni_utils.cpp',
'android_keys_utils.cpp'
]
env_android = env.Clone()
......
/*************************************************************************/
/* android_keys_utils.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "android_keys_utils.h"
unsigned int android_get_keysym(unsigned int p_code) {
for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_ak_to_keycode[i].keycode == p_code) {
return _ak_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
/*************************************************************************/
/* android_keys_utils.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ANDROID_KEYS_UTILS_H
#define ANDROID_KEYS_UTILS_H
#include <core/os/keyboard.h>
/*
* Android Key codes.
*/
enum {
AKEYCODE_UNKNOWN = 0,
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_HOME = 3,
AKEYCODE_BACK = 4,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_0 = 7,
AKEYCODE_1 = 8,
AKEYCODE_2 = 9,
AKEYCODE_3 = 10,
AKEYCODE_4 = 11,
AKEYCODE_5 = 12,
AKEYCODE_6 = 13,
AKEYCODE_7 = 14,
AKEYCODE_8 = 15,
AKEYCODE_9 = 16,
AKEYCODE_STAR = 17,
AKEYCODE_POUND = 18,
AKEYCODE_DPAD_UP = 19,
AKEYCODE_DPAD_DOWN = 20,
AKEYCODE_DPAD_LEFT = 21,
AKEYCODE_DPAD_RIGHT = 22,
AKEYCODE_DPAD_CENTER = 23,
AKEYCODE_VOLUME_UP = 24,
AKEYCODE_VOLUME_DOWN = 25,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_A = 29,
AKEYCODE_B = 30,
AKEYCODE_C = 31,
AKEYCODE_D = 32,
AKEYCODE_E = 33,
AKEYCODE_F = 34,
AKEYCODE_G = 35,
AKEYCODE_H = 36,
AKEYCODE_I = 37,
AKEYCODE_J = 38,
AKEYCODE_K = 39,
AKEYCODE_L = 40,
AKEYCODE_M = 41,
AKEYCODE_N = 42,
AKEYCODE_O = 43,
AKEYCODE_P = 44,
AKEYCODE_Q = 45,
AKEYCODE_R = 46,
AKEYCODE_S = 47,
AKEYCODE_T = 48,
AKEYCODE_U = 49,
AKEYCODE_V = 50,
AKEYCODE_W = 51,
AKEYCODE_X = 52,
AKEYCODE_Y = 53,
AKEYCODE_Z = 54,
AKEYCODE_COMMA = 55,
AKEYCODE_PERIOD = 56,
AKEYCODE_ALT_LEFT = 57,
AKEYCODE_ALT_RIGHT = 58,
AKEYCODE_SHIFT_LEFT = 59,
AKEYCODE_SHIFT_RIGHT = 60,
AKEYCODE_TAB = 61,
AKEYCODE_SPACE = 62,
AKEYCODE_SYM = 63,
AKEYCODE_EXPLORER = 64,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_ENTER = 66,
AKEYCODE_DEL = 67,
AKEYCODE_GRAVE = 68,
AKEYCODE_MINUS = 69,
AKEYCODE_EQUALS = 70,
AKEYCODE_LEFT_BRACKET = 71,
AKEYCODE_RIGHT_BRACKET = 72,
AKEYCODE_BACKSLASH = 73,
AKEYCODE_SEMICOLON = 74,
AKEYCODE_APOSTROPHE = 75,
AKEYCODE_SLASH = 76,
AKEYCODE_AT = 77,
AKEYCODE_NUM = 78,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_PLUS = 81,
AKEYCODE_MENU = 82,
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_MEDIA_PLAY_PAUSE = 85,
AKEYCODE_MEDIA_STOP = 86,
AKEYCODE_MEDIA_NEXT = 87,
AKEYCODE_MEDIA_PREVIOUS = 88,
AKEYCODE_MEDIA_REWIND = 89,
AKEYCODE_MEDIA_FAST_FORWARD = 90,
AKEYCODE_MUTE = 91,
AKEYCODE_PAGE_UP = 92,
AKEYCODE_PAGE_DOWN = 93,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
AKEYCODE_BUTTON_A = 96,
AKEYCODE_BUTTON_B = 97,
AKEYCODE_BUTTON_C = 98,
AKEYCODE_BUTTON_X = 99,
AKEYCODE_BUTTON_Y = 100,
AKEYCODE_BUTTON_Z = 101,
AKEYCODE_BUTTON_L1 = 102,
AKEYCODE_BUTTON_R1 = 103,
AKEYCODE_BUTTON_L2 = 104,
AKEYCODE_BUTTON_R2 = 105,
AKEYCODE_BUTTON_THUMBL = 106,
AKEYCODE_BUTTON_THUMBR = 107,
AKEYCODE_BUTTON_START = 108,
AKEYCODE_BUTTON_SELECT = 109,
AKEYCODE_BUTTON_MODE = 110,
// NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
};
struct _WinTranslatePair {
unsigned int keysym;
unsigned int keycode;
};
static _WinTranslatePair _ak_to_keycode[] = {
{ KEY_TAB, AKEYCODE_TAB },
{ KEY_ENTER, AKEYCODE_ENTER },
{ KEY_SHIFT, AKEYCODE_SHIFT_LEFT },
{ KEY_SHIFT, AKEYCODE_SHIFT_RIGHT },
{ KEY_ALT, AKEYCODE_ALT_LEFT },
{ KEY_ALT, AKEYCODE_ALT_RIGHT },
{ KEY_MENU, AKEYCODE_MENU },
{ KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
{ KEY_ESCAPE, AKEYCODE_BACK },
{ KEY_SPACE, AKEYCODE_SPACE },
{ KEY_PAGEUP, AKEYCODE_PAGE_UP },
{ KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN },
{ KEY_HOME, AKEYCODE_HOME }, //(0x24)
{ KEY_LEFT, AKEYCODE_DPAD_LEFT },
{ KEY_UP, AKEYCODE_DPAD_UP },
{ KEY_RIGHT, AKEYCODE_DPAD_RIGHT },
{ KEY_DOWN, AKEYCODE_DPAD_DOWN },
{ KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER },
{ KEY_BACKSPACE, AKEYCODE_DEL },
{ KEY_0, AKEYCODE_0 }, ////0 key
{ KEY_1, AKEYCODE_1 }, ////1 key
{ KEY_2, AKEYCODE_2 }, ////2 key
{ KEY_3, AKEYCODE_3 }, ////3 key
{ KEY_4, AKEYCODE_4 }, ////4 key
{ KEY_5, AKEYCODE_5 }, ////5 key
{ KEY_6, AKEYCODE_6 }, ////6 key
{ KEY_7, AKEYCODE_7 }, ////7 key
{ KEY_8, AKEYCODE_8 }, ////8 key
{ KEY_9, AKEYCODE_9 }, ////9 key
{ KEY_A, AKEYCODE_A }, ////A key
{ KEY_B, AKEYCODE_B }, ////B key
{ KEY_C, AKEYCODE_C }, ////C key
{ KEY_D, AKEYCODE_D }, ////D key
{ KEY_E, AKEYCODE_E }, ////E key
{ KEY_F, AKEYCODE_F }, ////F key
{ KEY_G, AKEYCODE_G }, ////G key
{ KEY_H, AKEYCODE_H }, ////H key
{ KEY_I, AKEYCODE_I }, ////I key
{ KEY_J, AKEYCODE_J }, ////J key
{ KEY_K, AKEYCODE_K }, ////K key
{ KEY_L, AKEYCODE_L }, ////L key
{ KEY_M, AKEYCODE_M }, ////M key
{ KEY_N, AKEYCODE_N }, ////N key
{ KEY_O, AKEYCODE_O }, ////O key
{ KEY_P, AKEYCODE_P }, ////P key
{ KEY_Q, AKEYCODE_Q }, ////Q key
{ KEY_R, AKEYCODE_R }, ////R key
{ KEY_S, AKEYCODE_S }, ////S key
{ KEY_T, AKEYCODE_T }, ////T key
{ KEY_U, AKEYCODE_U }, ////U key
{ KEY_V, AKEYCODE_V }, ////V key
{ KEY_W, AKEYCODE_W }, ////W key
{ KEY_X, AKEYCODE_X }, ////X key
{ KEY_Y, AKEYCODE_Y }, ////Y key
{ KEY_Z, AKEYCODE_Z }, ////Z key
{ KEY_HOMEPAGE, AKEYCODE_EXPLORER },
{ KEY_LAUNCH0, AKEYCODE_BUTTON_A },
{ KEY_LAUNCH1, AKEYCODE_BUTTON_B },
{ KEY_LAUNCH2, AKEYCODE_BUTTON_C },
{ KEY_LAUNCH3, AKEYCODE_BUTTON_X },
{ KEY_LAUNCH4, AKEYCODE_BUTTON_Y },
{ KEY_LAUNCH5, AKEYCODE_BUTTON_Z },
{ KEY_LAUNCH6, AKEYCODE_BUTTON_L1 },
{ KEY_LAUNCH7, AKEYCODE_BUTTON_R1 },
{ KEY_LAUNCH8, AKEYCODE_BUTTON_L2 },
{ KEY_LAUNCH9, AKEYCODE_BUTTON_R2 },
{ KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL },
{ KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR },
{ KEY_LAUNCHC, AKEYCODE_BUTTON_START },
{ KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT },
{ KEY_LAUNCHE, AKEYCODE_BUTTON_MODE },
{ KEY_VOLUMEMUTE, AKEYCODE_MUTE },
{ KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN },
{ KEY_VOLUMEUP, AKEYCODE_VOLUME_UP },
{ KEY_BACK, AKEYCODE_MEDIA_REWIND },
{ KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
{ KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT },
{ KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
{ KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP },
{ KEY_PLUS, AKEYCODE_PLUS },
{ KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key
{ KEY_COMMA, AKEYCODE_COMMA }, // the ',' key
{ KEY_MINUS, AKEYCODE_MINUS }, // the '-' key
{ KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key
{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
{ KEY_UNKNOWN, 0 }
};
/*
TODO: map these android key:
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_STAR = 17,
AKEYCODE_POUND = 18,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_SYM = 63,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_GRAVE = 68,
AKEYCODE_SEMICOLON = 74,
AKEYCODE_APOSTROPHE = 75,
AKEYCODE_AT = 77,
AKEYCODE_NUM = 78,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
*/
unsigned int android_get_keysym(unsigned int p_code);
#endif // ANDROID_KEYS_UTILS_H
......@@ -80,33 +80,33 @@ android {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = [
'src'
'src'
//DIR_SRC_BEGIN
//DIR_SRC_END
]
res.srcDirs = [
'res'
'res'
//DIR_RES_BEGIN
//DIR_RES_END
]
aidl.srcDirs = [
'aidl'
'aidl'
//DIR_AIDL_BEGIN
//DIR_AIDL_END
]
assets.srcDirs = [
'assets'
'assets'
//DIR_ASSETS_BEGIN
//DIR_ASSETS_END
]
}
debug.jniLibs.srcDirs = [
'libs/debug'
'libs/debug'
//DIR_JNI_DEBUG_BEGIN
//DIR_JNI_DEBUG_END
]
release.jniLibs.srcDirs = [
'libs/release'
'libs/release'
//DIR_JNI_RELEASE_BEGIN
//DIR_JNI_RELEASE_END
]
......
ext.versions = [
androidGradlePlugin : '3.4.2',
compileSdk : 28,
minSdk : 18,
targetSdk : 28,
buildTools : '28.0.3',
supportCoreUtils : '28.0.0'
androidGradlePlugin: '3.6.0',
compileSdk : 29,
minSdk : 18,
targetSdk : 29,
buildTools : '29.0.1',
supportCoreUtils : '28.0.0'
]
ext.libraries = [
androidGradlePlugin : "com.android.tools.build:gradle:$versions.androidGradlePlugin",
supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils"
androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
supportCoreUtils : "com.android.support:support-core-utils:$versions.supportCoreUtils"
]
ext.getExportPackageName = { ->
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
// Check if the app id is valid, otherwise use the default.
if (appId == null || appId.isEmpty()) {
appId = "com.godot.game"
}
return appId
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""
// Check if the app id is valid, otherwise use the default.
if (appId == null || appId.isEmpty()) {
appId = "com.godot.game"
}
return appId
}
......@@ -24,7 +24,7 @@ ext {
sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargets = ['release':"release", 'debug':"release_debug"]
supportedTargets = ['release': "release", 'debug': "release_debug"]
// Used by gradle to specify which architecture to build for by default when running `./gradlew build`.
// This command is usually used by Android Studio.
......@@ -95,7 +95,7 @@ task zipCustomBuild(type: Zip) {
doFirst {
logger.lifecycle("Generating Godot custom build template")
}
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**']))
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
archiveName 'android_source.zip'
destinationDir(file(binDir))
......@@ -133,20 +133,20 @@ task generateGodotTemplates(type: GradleBuild) {
* Clean the generated artifacts.
*/
task cleanGodotTemplates(type: Delete) {
// Delete the generated native libs
delete("lib/libs")
// Delete the generated native libs
delete("lib/libs")
// Delete the library generated AAR files
delete("lib/build/outputs/aar")
// Delete the library generated AAR files
delete("lib/build/outputs/aar")
// Delete the app libs directory contents
delete("app/libs")
// Delete the app libs directory contents
delete("app/libs")
// Delete the generated binary apks
delete("app/build/outputs/apk")
// Delete the generated binary apks
delete("app/build/outputs/apk")
// Delete the Godot templates in the Godot bin directory
delete("$binDir/android_debug.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
// Delete the Godot templates in the Godot bin directory
delete("$binDir/android_debug.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
}
......@@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip
......@@ -37,36 +37,36 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jobject obj, jobject activity);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jobject obj, jint p_type, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jobject obj, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jobject obj, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jboolean p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jclass clazz, jstring name, jobject p_object);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz);
}
......
/*************************************************************************/
/* jni_utils.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JNI_UTILS_H
#define JNI_UTILS_H
#include "string_android.h"
#include <core/engine.h>
#include <core/variant.h>
#include <jni.h>
struct jvalret {
jobject obj;
jvalue val;
jvalret() { obj = NULL; }
};
jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_arg, bool force_jobject = false);
String _get_class_name(JNIEnv *env, jclass cls, bool *array);
Variant _jobject_to_variant(JNIEnv *env, jobject obj);
Variant::Type get_jni_type(const String &p_type);
const char *get_jni_sig(const String &p_type);
class JNISingleton : public Object {
GDCLASS(JNISingleton, Object);
struct MethodData {
jmethodID method;
Variant::Type ret_type;
Vector<Variant::Type> argtypes;
};
jobject instance;
Map<StringName, MethodData> method_map;
public:
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!instance, Variant());
r_error.error = Callable::CallError::CALL_OK;
Map<StringName, MethodData>::Element *E = method_map.find(p_method);
if (!E) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
int ac = E->get().argtypes.size();
if (ac < p_argcount) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = ac;
return Variant();
}
if (ac > p_argcount) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = ac;
return Variant();
}
for (int i = 0; i < p_argcount; i++) {
if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = i;
r_error.expected = E->get().argtypes[i];
}
}
jvalue *v = NULL;
if (p_argcount) {
v = (jvalue *)alloca(sizeof(jvalue) * p_argcount);
}
JNIEnv *env = ThreadAndroid::get_env();
int res = env->PushLocalFrame(16);
ERR_FAIL_COND_V(res != 0, Variant());
List<jobject> to_erase;
for (int i = 0; i < p_argcount; i++) {
jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]);
v[i] = vr.val;
if (vr.obj)
to_erase.push_back(vr.obj);
}
Variant ret;
switch (E->get().ret_type) {
case Variant::NIL: {
env->CallVoidMethodA(instance, E->get().method, v);
} break;
case Variant::BOOL: {
ret = env->CallBooleanMethodA(instance, E->get().method, v) == JNI_TRUE;
} break;
case Variant::INT: {
ret = env->CallIntMethodA(instance, E->get().method, v);
} break;
case Variant::FLOAT: {
ret = env->CallFloatMethodA(instance, E->get().method, v);
} break;
case Variant::STRING: {
jobject o = env->CallObjectMethodA(instance, E->get().method, v);
ret = jstring_to_string((jstring)o, env);
env->DeleteLocalRef(o);
} break;
case Variant::PACKED_STRING_ARRAY: {
jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance, E->get().method, v);
ret = _jobject_to_variant(env, arr);
env->DeleteLocalRef(arr);
} break;
case Variant::PACKED_INT32_ARRAY: {
jintArray arr = (jintArray)env->CallObjectMethodA(instance, E->get().method, v);
int fCount = env->GetArrayLength(arr);
Vector<int> sarr;
sarr.resize(fCount);
int *w = sarr.ptrw();
env->GetIntArrayRegion(arr, 0, fCount, w);
ret = sarr;
env->DeleteLocalRef(arr);
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v);
int fCount = env->GetArrayLength(arr);
Vector<float> sarr;
sarr.resize(fCount);
float *w = sarr.ptrw();
env->GetFloatArrayRegion(arr, 0, fCount, w);
ret = sarr;
env->DeleteLocalRef(arr);
} break;
#ifndef _MSC_VER
#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
#endif
case Variant::DICTIONARY: {
jobject obj = env->CallObjectMethodA(instance, E->get().method, v);
ret = _jobject_to_variant(env, obj);
env->DeleteLocalRef(obj);
} break;
default: {
env->PopLocalFrame(NULL);
ERR_FAIL_V(Variant());
} break;
}
while (to_erase.size()) {
env->DeleteLocalRef(to_erase.front()->get());
to_erase.pop_front();
}
env->PopLocalFrame(NULL);
return ret;
}
jobject get_instance() const {
return instance;
}
void set_instance(jobject p_instance) {
instance = p_instance;
}
void add_method(const StringName &p_name, jmethodID p_method, const Vector<Variant::Type> &p_args, Variant::Type p_ret_type) {
MethodData md;
md.method = p_method;
md.argtypes = p_args;
md.ret_type = p_ret_type;
method_map[p_name] = md;
}
JNISingleton() {
instance = NULL;
}
};
#endif // JNI_UTILS_H
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