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godot
Commits
a94ba7be
Commit
a94ba7be
authored
Jun 21, 2020
by
skyace65
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Fix Joint2D doc
parent
091e500a
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Joint2D.xml
doc/classes/Joint2D.xml
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doc/classes/Joint2D.xml
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a94ba7be
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@@ -15,7 +15,7 @@
When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint.
</member>
<member
name=
"disable_collision"
type=
"bool"
setter=
"set_exclude_nodes_from_collision"
getter=
"get_exclude_nodes_from_collision"
default=
"true"
>
If [code]true[/code], [member node_a] and [member node_b] can collide.
If [code]true[/code], [member node_a] and [member node_b] can
not
collide.
</member>
<member
name=
"node_a"
type=
"NodePath"
setter=
"set_node_a"
getter=
"get_node_a"
default=
"NodePath("")"
>
The first body attached to the joint. Must derive from [PhysicsBody2D].
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