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godot
Commits
a4425267
Commit
a4425267
authored
Jun 08, 2020
by
Marcel Admiraal
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Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D.
parent
87b2d3f9
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Showing
5 changed files
with
26 additions
and
3 deletions
+26
-3
broad_phase_2d_basic.cpp
servers/physics_2d/broad_phase_2d_basic.cpp
+3
-1
broad_phase_2d_hash_grid.cpp
servers/physics_2d/broad_phase_2d_hash_grid.cpp
+4
-1
space_2d_sw.cpp
servers/physics_2d/space_2d_sw.cpp
+8
-0
broad_phase_3d_basic.cpp
servers/physics_3d/broad_phase_3d_basic.cpp
+3
-1
space_3d_sw.cpp
servers/physics_3d/space_3d_sw.cpp
+8
-0
No files found.
servers/physics_2d/broad_phase_2d_basic.cpp
View file @
a4425267
...
...
@@ -152,8 +152,10 @@ void BroadPhase2DBasic::update() {
void
*
data
=
nullptr
;
if
(
pair_callback
)
{
data
=
pair_callback
(
elem_A
->
owner
,
elem_A
->
subindex
,
elem_B
->
owner
,
elem_B
->
subindex
,
unpair_userdata
);
if
(
data
)
{
pair_map
.
insert
(
key
,
data
);
}
}
pair_map
.
insert
(
key
,
data
);
}
}
}
...
...
servers/physics_2d/broad_phase_2d_hash_grid.cpp
View file @
a4425267
...
...
@@ -75,7 +75,10 @@ void BroadPhase2DHashGrid::_check_motion(Element *p_elem) {
if
(
pairing
!=
E
->
get
()
->
colliding
)
{
if
(
pairing
)
{
if
(
pair_callback
)
{
E
->
get
()
->
ud
=
pair_callback
(
p_elem
->
owner
,
p_elem
->
subindex
,
E
->
key
()
->
owner
,
E
->
key
()
->
subindex
,
pair_userdata
);
void
*
ud
=
pair_callback
(
p_elem
->
owner
,
p_elem
->
subindex
,
E
->
key
()
->
owner
,
E
->
key
()
->
subindex
,
pair_userdata
);
if
(
ud
)
{
E
->
get
()
->
ud
=
ud
;
}
}
}
else
{
if
(
unpair_callback
)
{
...
...
servers/physics_2d/space_2d_sw.cpp
View file @
a4425267
...
...
@@ -1111,6 +1111,10 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
}
void
*
Space2DSW
::
_broadphase_pair
(
CollisionObject2DSW
*
A
,
int
p_subindex_A
,
CollisionObject2DSW
*
B
,
int
p_subindex_B
,
void
*
p_self
)
{
if
(
!
A
->
test_collision_mask
(
B
))
{
return
nullptr
;
}
CollisionObject2DSW
::
Type
type_A
=
A
->
get_type
();
CollisionObject2DSW
::
Type
type_B
=
B
->
get_type
();
if
(
type_A
>
type_B
)
{
...
...
@@ -1143,6 +1147,10 @@ void *Space2DSW::_broadphase_pair(CollisionObject2DSW *A, int p_subindex_A, Coll
}
void
Space2DSW
::
_broadphase_unpair
(
CollisionObject2DSW
*
A
,
int
p_subindex_A
,
CollisionObject2DSW
*
B
,
int
p_subindex_B
,
void
*
p_data
,
void
*
p_self
)
{
if
(
!
p_data
)
{
return
;
}
Space2DSW
*
self
=
(
Space2DSW
*
)
p_self
;
self
->
collision_pairs
--
;
Constraint2DSW
*
c
=
(
Constraint2DSW
*
)
p_data
;
...
...
servers/physics_3d/broad_phase_3d_basic.cpp
View file @
a4425267
...
...
@@ -190,8 +190,10 @@ void BroadPhase3DBasic::update() {
void
*
data
=
nullptr
;
if
(
pair_callback
)
{
data
=
pair_callback
(
elem_A
->
owner
,
elem_A
->
subindex
,
elem_B
->
owner
,
elem_B
->
subindex
,
unpair_userdata
);
if
(
data
)
{
pair_map
.
insert
(
key
,
data
);
}
}
pair_map
.
insert
(
key
,
data
);
}
}
}
...
...
servers/physics_3d/space_3d_sw.cpp
View file @
a4425267
...
...
@@ -987,6 +987,10 @@ bool Space3DSW::test_body_motion(Body3DSW *p_body, const Transform &p_from, cons
}
void
*
Space3DSW
::
_broadphase_pair
(
CollisionObject3DSW
*
A
,
int
p_subindex_A
,
CollisionObject3DSW
*
B
,
int
p_subindex_B
,
void
*
p_self
)
{
if
(
!
A
->
test_collision_mask
(
B
))
{
return
nullptr
;
}
CollisionObject3DSW
::
Type
type_A
=
A
->
get_type
();
CollisionObject3DSW
::
Type
type_B
=
B
->
get_type
();
if
(
type_A
>
type_B
)
{
...
...
@@ -1019,6 +1023,10 @@ void *Space3DSW::_broadphase_pair(CollisionObject3DSW *A, int p_subindex_A, Coll
}
void
Space3DSW
::
_broadphase_unpair
(
CollisionObject3DSW
*
A
,
int
p_subindex_A
,
CollisionObject3DSW
*
B
,
int
p_subindex_B
,
void
*
p_data
,
void
*
p_self
)
{
if
(
!
p_data
)
{
return
;
}
Space3DSW
*
self
=
(
Space3DSW
*
)
p_self
;
self
->
collision_pairs
--
;
Constraint3DSW
*
c
=
(
Constraint3DSW
*
)
p_data
;
...
...
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