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community
godot
Commits
a2763203
Commit
a2763203
authored
Aug 27, 2017
by
Hein-Pieter van Braam
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Always size project icons to default icon size
I wasn't able to reproduce the issue, but this should fix #10620
parent
53c00109
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project_manager.cpp
editor/project_manager.cpp
+2
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editor/project_manager.cpp
View file @
a2763203
...
...
@@ -805,7 +805,8 @@ void ProjectManager::_load_recent_projects() {
Error
err
=
img
->
load
(
appicon
.
replace_first
(
"res://"
,
path
+
"/"
));
if
(
err
==
OK
)
{
img
->
resize
(
64
,
64
);
Ref
<
Texture
>
default_icon
=
get_icon
(
"DefaultProjectIcon"
,
"EditorIcons"
);
img
->
resize
(
default_icon
->
get_width
(),
default_icon
->
get_height
());
Ref
<
ImageTexture
>
it
=
memnew
(
ImageTexture
);
it
->
create_from_image
(
img
);
icon
=
it
;
...
...
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