Commit 9f10f677 by Maganty Rushyendra

Enable Unicode support for RegEx class

Build PCRE2 thirdparty library with unicode support. RegEx objects in Godot can now be used to recognize unicode strings.
parent c2b43403
......@@ -7,7 +7,7 @@ env_regex = env_modules.Clone()
if env["builtin_pcre2"]:
thirdparty_dir = "#thirdparty/pcre2/src/"
thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H"]
thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H", "SUPPORT_UNICODE"]
if env["builtin_pcre2_with_jit"]:
thirdparty_flags.append("SUPPORT_JIT")
......
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