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community
godot
Commits
8ffa35e4
Unverified
Commit
8ffa35e4
authored
Feb 29, 2020
by
Yuri Roubinsky
Committed by
GitHub
Feb 29, 2020
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Merge pull request #36668 from Chaosus/shader_fix_range
Fix shader's step hint range for integers
parents
5bbb057c
924a9bfd
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shader_language.cpp
servers/visual/shader_language.cpp
+1
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servers/visual/shader_language.cpp
View file @
8ffa35e4
...
@@ -2646,7 +2646,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
...
@@ -2646,7 +2646,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
pi
.
type
=
Variant
::
INT
;
pi
.
type
=
Variant
::
INT
;
if
(
p_uniform
.
hint
==
ShaderLanguage
::
ShaderNode
::
Uniform
::
HINT_RANGE
)
{
if
(
p_uniform
.
hint
==
ShaderLanguage
::
ShaderNode
::
Uniform
::
HINT_RANGE
)
{
pi
.
hint
=
PROPERTY_HINT_RANGE
;
pi
.
hint
=
PROPERTY_HINT_RANGE
;
pi
.
hint_string
=
rtos
(
p_uniform
.
hint_range
[
0
])
+
","
+
rtos
(
p_uniform
.
hint_range
[
1
]);
pi
.
hint_string
=
rtos
(
p_uniform
.
hint_range
[
0
])
+
","
+
rtos
(
p_uniform
.
hint_range
[
1
])
+
","
+
rtos
(
p_uniform
.
hint_range
[
2
])
;
}
}
}
break
;
}
break
;
...
...
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