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godot
Commits
78055cbd
Commit
78055cbd
authored
Dec 08, 2019
by
Marcel Admiraal
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Check that motion is not zero before doing a sweep test.
Fixes #25476.
parent
d7b2940e
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space_bullet.cpp
modules/bullet/space_bullet.cpp
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modules/bullet/space_bullet.cpp
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78055cbd
...
...
@@ -945,8 +945,8 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
btVector3
motion
;
G_TO_B
(
p_motion
,
motion
);
{
/// p
hase two - sweep test, from a secure position without margin
if
(
!
motion
.
fuzzyZero
())
{
// P
hase two - sweep test, from a secure position without margin
const
int
shape_count
(
p_body
->
get_shape_count
());
...
...
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