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community
godot
Commits
7756351f
Commit
7756351f
authored
Jun 15, 2020
by
Ignacio Etcheverry
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Fix dynamic linking of MSVC Mono with MinGW Godot
parent
54df72dc
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1 changed file
with
5 additions
and
6 deletions
+5
-6
mono_configure.py
modules/mono/build_scripts/mono_configure.py
+5
-6
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modules/mono/build_scripts/mono_configure.py
View file @
7756351f
...
...
@@ -191,17 +191,16 @@ def configure(env, env_mono):
env
.
Append
(
LIBS
=
[
"psapi"
])
env
.
Append
(
LIBS
=
[
"version"
])
else
:
mono_lib_name
=
find_name_in_dir_files
(
mono_lib_path
,
mono_lib_names
,
prefixes
=
[
""
,
"lib"
],
extensions
=
lib_suffixes
)
mono_lib_file
=
find_file_in_dir
(
mono_lib_path
,
mono_lib_names
,
extensions
=
lib_suffixes
)
if
not
mono_lib_
nam
e
:
if
not
mono_lib_
fil
e
:
raise
RuntimeError
(
"Could not find mono library in: "
+
mono_lib_path
)
if
env
.
msvc
:
env
.
Append
(
LINKFLAGS
=
mono_lib_
name
+
".lib"
)
env
.
Append
(
LINKFLAGS
=
mono_lib_
file
)
else
:
env
.
Append
(
LIBS
=
[
mono_lib_name
])
mono_lib_file_path
=
os
.
path
.
join
(
mono_lib_path
,
mono_lib_file
)
env
.
Append
(
LINKFLAGS
=
mono_lib_file_path
)
mono_bin_path
=
os
.
path
.
join
(
mono_root
,
"bin"
)
...
...
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