Commit 75dae1b9 by Rémi Verschelde

Drivers, main, servers: Ensure classes match their header filename

Renamed: - `drivers/alsamidi/alsa_midi.h` -> `midi_driver_alsamidi.h` (same for `coremidi` and `winmidi`) - `main/timer_sync.h` -> `main_timer_sync.h` - `servers/visual/visual_server_global.h` -> `visual_server_globals.h`
parent b7cc2bb1
/*************************************************************************/
/* alsa_midi.cpp */
/* midi_driver_alsamidi.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,7 +30,7 @@
#ifdef ALSAMIDI_ENABLED
#include "alsa_midi.h"
#include "midi_driver_alsamidi.h"
#include "core/os/os.h"
#include "core/print_string.h"
......@@ -199,4 +199,4 @@ MIDIDriverALSAMidi::~MIDIDriverALSAMidi() {
close();
}
#endif
#endif // ALSAMIDI_ENABLED
/*************************************************************************/
/* alsa_midi.h */
/* midi_driver_alsamidi.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,8 +30,8 @@
#ifdef ALSAMIDI_ENABLED
#ifndef ALSA_MIDI_H
#define ALSA_MIDI_H
#ifndef MIDI_DRIVER_ALSAMIDI_H
#define MIDI_DRIVER_ALSAMIDI_H
#include "core/os/midi_driver.h"
#include "core/os/mutex.h"
......@@ -65,5 +65,5 @@ public:
virtual ~MIDIDriverALSAMidi();
};
#endif
#endif
#endif // MIDI_DRIVER_ALSAMIDI_H
#endif // ALSAMIDI_ENABLED
/*************************************************************************/
/* core_midi.cpp */
/* midi_driver_coremidi.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,7 +30,7 @@
#ifdef COREMIDI_ENABLED
#include "core_midi.h"
#include "midi_driver_coremidi.h"
#include "core/print_string.h"
......@@ -120,4 +120,4 @@ MIDIDriverCoreMidi::~MIDIDriverCoreMidi() {
close();
}
#endif
#endif // COREMIDI_ENABLED
/*************************************************************************/
/* core_midi.h */
/* midi_driver_coremidi.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,8 +30,8 @@
#ifdef COREMIDI_ENABLED
#ifndef CORE_MIDI_H
#define CORE_MIDI_H
#ifndef MIDI_DRIVER_COREMIDI_H
#define MIDI_DRIVER_COREMIDI_H
#include "core/os/midi_driver.h"
#include "core/vector.h"
......@@ -58,5 +58,5 @@ public:
virtual ~MIDIDriverCoreMidi();
};
#endif
#endif
#endif // MIDI_DRIVER_COREMIDI_H
#endif // COREMIDI_ENABLED
/*************************************************************************/
/* win_midi.cpp */
/* midi_driver_winmidi.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,7 +30,7 @@
#ifdef WINMIDI_ENABLED
#include "win_midi.h"
#include "midi_driver_winmidi.h"
#include "core/print_string.h"
......@@ -104,4 +104,4 @@ MIDIDriverWinMidi::~MIDIDriverWinMidi() {
close();
}
#endif
#endif // WINMIDI_ENABLED
/*************************************************************************/
/* win_midi.h */
/* midi_driver_winmidi.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -30,8 +30,8 @@
#ifdef WINMIDI_ENABLED
#ifndef WIN_MIDI_H
#define WIN_MIDI_H
#ifndef MIDI_DRIVER_WINMIDI_H
#define MIDI_DRIVER_WINMIDI_H
#include "core/os/midi_driver.h"
#include "core/vector.h"
......@@ -57,5 +57,5 @@ public:
virtual ~MIDIDriverWinMidi();
};
#endif
#endif
#endif // MIDI_DRIVER_WINMIDI_H
#endif // WINMIDI_ENABLED
......@@ -53,11 +53,11 @@
#include "drivers/register_driver_types.h"
#include "main/app_icon.gen.h"
#include "main/input_default.h"
#include "main/main_timer_sync.h"
#include "main/performance.h"
#include "main/splash.gen.h"
#include "main/splash_editor.gen.h"
#include "main/tests/test_main.h"
#include "main/timer_sync.h"
#include "modules/register_module_types.h"
#include "platform/register_platform_apis.h"
#include "scene/main/scene_tree.h"
......
/*************************************************************************/
/* timer_sync.cpp */
/* main_timer_sync.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "timer_sync.h"
#include "main_timer_sync.h"
void MainFrameTime::clamp_idle(float min_idle_step, float max_idle_step) {
if (idle_step < min_idle_step) {
......
/*************************************************************************/
/* timer_sync.h */
/* main_timer_sync.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TIMER_SYNC_H
#define TIMER_SYNC_H
#ifndef MAIN_TIMER_SYNC_H
#define MAIN_TIMER_SYNC_H
#include "core/engine.h"
......@@ -98,4 +98,4 @@ public:
MainFrameTime advance(float p_frame_slice, int p_iterations_per_second);
};
#endif // TIMER_SYNC_H
#endif // MAIN_TIMER_SYNC_H
......@@ -31,7 +31,7 @@
#include "arvr_interface_gdnative.h"
#include "main/input_default.h"
#include "servers/arvr/arvr_positional_tracker.h"
#include "servers/visual/visual_server_global.h"
#include "servers/visual/visual_server_globals.h"
ARVRInterfaceGDNative::ARVRInterfaceGDNative() {
// testing
......
......@@ -31,7 +31,7 @@
#include "mobile_vr_interface.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "servers/visual/visual_server_global.h"
#include "servers/visual/visual_server_globals.h"
StringName MobileVRInterface::get_name() const {
return "Native mobile";
......
......@@ -34,7 +34,7 @@
#include "core/os/input.h"
#include "crash_handler_osx.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/coremidi/core_midi.h"
#include "drivers/coremidi/midi_driver_coremidi.h"
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
......
......@@ -30,14 +30,18 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
#include "context_gl_win.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "crash_handler_win.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "drivers/winmidi/win_midi.h"
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_win.h"
#include "main/input_default.h"
#include "power_windows.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
......@@ -45,9 +49,6 @@
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
#include "drivers/unix/ip_unix.h"
#include "key_mapping_win.h"
#include "main/input_default.h"
#include <fcntl.h>
#include <io.h>
......
......@@ -35,7 +35,7 @@
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/alsa_midi.h"
#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
......
......@@ -29,7 +29,7 @@
/*************************************************************************/
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_globals.h"
#include "visual_server_raster.h"
#include "visual_server_viewport.h"
......
/*************************************************************************/
/* visual_server_global.cpp */
/* visual_server_globals.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "visual_server_global.h"
#include "visual_server_globals.h"
RasterizerStorage *VisualServerGlobals::storage = NULL;
RasterizerCanvas *VisualServerGlobals::canvas_render = NULL;
......
/*************************************************************************/
/* visual_server_global.h */
/* visual_server_globals.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
......@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef VISUALSERVERGLOBAL_H
#define VISUALSERVERGLOBAL_H
#ifndef VISUAL_SERVER_GLOBALS_H
#define VISUAL_SERVER_GLOBALS_H
#include "rasterizer.h"
......@@ -51,4 +51,4 @@ public:
#define VSG VisualServerGlobals
#endif // VISUALSERVERGLOBAL_H
#endif // VISUAL_SERVER_GLOBALS_H
......@@ -35,7 +35,7 @@
#include "core/project_settings.h"
#include "core/sort_array.h"
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_globals.h"
#include "visual_server_scene.h"
// careful, these may run in different threads than the visual server
......
......@@ -35,7 +35,7 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_globals.h"
#include "visual_server_scene.h"
#include "visual_server_viewport.h"
/**
......
......@@ -30,7 +30,7 @@
#include "visual_server_scene.h"
#include "core/os/os.h"
#include "visual_server_global.h"
#include "visual_server_globals.h"
#include "visual_server_raster.h"
#include <new>
/* CAMERA API */
......
......@@ -32,7 +32,7 @@
#include "core/project_settings.h"
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_globals.h"
#include "visual_server_scene.h"
void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::Eyes p_eye) {
......
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