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community
godot
Commits
6480efba
Commit
6480efba
authored
Jun 24, 2020
by
Rémi Verschelde
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Main::cleanup: Move MessageQueue deletion further down where it's safer
Partial revert of #15702 which triggered the issue. Fixes #39786.
parent
4c0b077f
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main/main.cpp
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6480efba
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@@ -2321,8 +2321,8 @@ void Main::cleanup() {
ResourceLoader
::
remove_custom_loaders
();
ResourceSaver
::
remove_custom_savers
();
// Flush before uninitializing the scene, but delete the MessageQueue as late as possible.
message_queue
->
flush
();
memdelete
(
message_queue
);
OS
::
get_singleton
()
->
delete_main_loop
();
...
...
@@ -2408,6 +2408,10 @@ void Main::cleanup() {
OS
::
get_singleton
()
->
set_restart_on_exit
(
false
,
List
<
String
>
());
//clear list (uses memory)
}
// Now should be safe to delete MessageQueue (famous last words).
message_queue
->
flush
();
memdelete
(
message_queue
);
unregister_core_driver_types
();
unregister_core_types
();
...
...
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