Unverified Commit 62bf8b4d by Rémi Verschelde Committed by GitHub

Merge pull request #38594 from Calinou/rename-clear-script-action

Rename the Clear Script editor action to Detach Script
parents 845e2111 7fc0e38e
......@@ -97,8 +97,8 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_DUPLICATE);
} else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) {
_tool_selected(TOOL_ATTACH_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
_tool_selected(TOOL_CLEAR_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/detach_script", p_event)) {
_tool_selected(TOOL_DETACH_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
_tool_selected(TOOL_MOVE_UP);
} else if (ED_IS_SHORTCUT("scene_tree/move_down", p_event)) {
......@@ -426,7 +426,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_ATTACH_SCRIPT: {
attach_script_to_selected(false);
} break;
case TOOL_CLEAR_SCRIPT: {
case TOOL_DETACH_SCRIPT: {
if (!profile_allow_script_editing) {
break;
......@@ -437,7 +437,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (selection.empty())
return;
editor_data->get_undo_redo().create_action(TTR("Clear Script"));
editor_data->get_undo_redo().create_action(TTR("Detach Script"));
editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)nullptr);
for (int i = 0; i < selection.size(); i++) {
......@@ -1071,7 +1071,7 @@ void SceneTreeDock::_notification(int p_what) {
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
......@@ -1148,7 +1148,7 @@ void SceneTreeDock::_notification(int p_what) {
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
button_clear_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
......@@ -1883,18 +1883,18 @@ void SceneTreeDock::_update_script_button() {
if (!profile_allow_script_editing) {
button_create_script->hide();
button_clear_script->hide();
button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 0) {
button_create_script->hide();
button_clear_script->hide();
button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) {
Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0];
if (n->get_script().is_null()) {
button_create_script->show();
button_clear_script->hide();
button_detach_script->hide();
} else {
button_create_script->hide();
button_clear_script->show();
button_detach_script->show();
}
} else {
button_create_script->hide();
......@@ -1902,11 +1902,11 @@ void SceneTreeDock::_update_script_button() {
for (int i = 0; i < selection.size(); i++) {
Node *n = Object::cast_to<Node>(selection[i]);
if (!n->get_script().is_null()) {
button_clear_script->show();
button_detach_script->show();
return;
}
}
button_clear_script->hide();
button_detach_script->hide();
}
}
......@@ -2458,7 +2458,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
if (existing_script.is_valid() && existing_script_removable) {
add_separator = true;
menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
} else if (full_selection.size() > 1) {
bool script_exists = false;
for (List<Node *>::Element *E = full_selection.front(); E; E = E->next()) {
......@@ -2470,7 +2470,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (script_exists) {
add_separator = true;
menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
}
}
......@@ -2816,7 +2816,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script"));
ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script"));
ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D);
......@@ -2851,17 +2851,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
button_create_script = memnew(ToolButton);
button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
button_create_script->set_tooltip(TTR("Attach a new or existing script to the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
button_clear_script = memnew(ToolButton);
button_clear_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
filter_hbc->add_child(button_clear_script);
button_clear_script->hide();
button_detach_script = memnew(ToolButton);
button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_DETACH_SCRIPT, false));
button_detach_script->set_tooltip(TTR("Detach the script from the selected node."));
button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
filter_hbc->add_child(button_detach_script);
button_detach_script->hide();
button_hb = memnew(HBoxContainer);
vbc->add_child(button_hb);
......
......@@ -66,7 +66,7 @@ class SceneTreeDock : public VBoxContainer {
TOOL_REPLACE,
TOOL_EXTEND_SCRIPT,
TOOL_ATTACH_SCRIPT,
TOOL_CLEAR_SCRIPT,
TOOL_DETACH_SCRIPT,
TOOL_MOVE_UP,
TOOL_MOVE_DOWN,
TOOL_DUPLICATE,
......@@ -110,7 +110,7 @@ class SceneTreeDock : public VBoxContainer {
ToolButton *button_add;
ToolButton *button_instance;
ToolButton *button_create_script;
ToolButton *button_clear_script;
ToolButton *button_detach_script;
Button *button_3d;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment