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community
godot
Commits
5d63cf16
Unverified
Commit
5d63cf16
authored
Oct 12, 2019
by
Rémi Verschelde
Committed by
GitHub
Oct 12, 2019
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Merge pull request #32767 from madmiraal/body2d-can_sleep-default
Fix mismatch between RigidBody2D and Body2DSW can_sleep defaults.
parents
3ca1296b
42a9ae7a
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2 changed files
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2 additions
and
2 deletions
+2
-2
body_sw.cpp
servers/physics/body_sw.cpp
+1
-1
body_2d_sw.cpp
servers/physics_2d/body_2d_sw.cpp
+1
-1
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servers/physics/body_sw.cpp
View file @
5d63cf16
...
@@ -794,7 +794,7 @@ BodySW::BodySW() :
...
@@ -794,7 +794,7 @@ BodySW::BodySW() :
still_time
=
0
;
still_time
=
0
;
continuous_cd
=
false
;
continuous_cd
=
false
;
can_sleep
=
fals
e
;
can_sleep
=
tru
e
;
fi_callback
=
NULL
;
fi_callback
=
NULL
;
}
}
...
...
servers/physics_2d/body_2d_sw.cpp
View file @
5d63cf16
...
@@ -694,7 +694,7 @@ Body2DSW::Body2DSW() :
...
@@ -694,7 +694,7 @@ Body2DSW::Body2DSW() :
still_time
=
0
;
still_time
=
0
;
continuous_cd_mode
=
Physics2DServer
::
CCD_MODE_DISABLED
;
continuous_cd_mode
=
Physics2DServer
::
CCD_MODE_DISABLED
;
can_sleep
=
fals
e
;
can_sleep
=
tru
e
;
fi_callback
=
NULL
;
fi_callback
=
NULL
;
}
}
...
...
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