Commit 4e226dc0 by Lunadin

Docs: Improved wording and added links

- Added missing links to the Control node in BoxContainer - Added Oxford commas in BoxContainer and CanvasItem - Clarified ambiguous boolean wording in BoxContainer - Improved paragraphing in ScrollContainer's description - Simplified ControlPicker description
parent 2d980f6f
......@@ -4,7 +4,7 @@
Base class for box containers.
</brief_description>
<description>
Arranges child controls vertically or horizontally, and rearranges the controls automatically when their minimum size changes.
Arranges child [Control] nodes vertically or horizontally, and rearranges them automatically when their minimum size changes.
</description>
<tutorials>
</tutorials>
......@@ -15,13 +15,13 @@
<argument index="0" name="begin" type="bool">
</argument>
<description>
Adds a control to the box as a spacer. If [code]true[/code], [code]begin[/code] will insert the spacer control in front of other children.
Adds a [Control] node to the box as a spacer. If [code]begin[/code] is [code]true[/code], it will insert the [Control] node in front of all other children.
</description>
</method>
</methods>
<members>
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode" default="0">
The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER] or [constant ALIGN_END]).
The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER], or [constant ALIGN_END]).
</member>
</members>
<constants>
......
......@@ -260,7 +260,7 @@
<argument index="9" name="texture_repeat" type="int" enum="CanvasItem.TextureRepeat" default="0">
</argument>
<description>
Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle and 4 points for a quad.
Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points for a triangle, and 4 points for a quad.
</description>
</method>
<method name="draw_rect">
......
......@@ -4,7 +4,7 @@
Color picker control.
</brief_description>
<description>
[Control] node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace.
Displays a color picker widget. Useful for selecting a color from an RGB/RGBA colorspace.
</description>
<tutorials>
</tutorials>
......
......@@ -4,7 +4,9 @@
A helper node for displaying scrollable elements such as lists.
</brief_description>
<description>
A ScrollContainer node meant to contain a [Control] child. ScrollContainers will automatically create a scrollbar child ([HScrollBar], [VScrollBar], or both) when needed and will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the [member Control.rect_min_size] of the Control relative to the ScrollContainer. Works great with a [Panel] control. You can set [code]EXPAND[/code] on the children's size flags, so they will upscale to the ScrollContainer's size if it's larger (scroll is invisible for the chosen dimension).
A ScrollContainer node meant to contain a [Control] child.
ScrollContainers will automatically create a scrollbar child ([HScrollBar], [VScrollBar], or both) when needed and will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the [member Control.rect_min_size] of the Control relative to the ScrollContainer.
Works great with a [Panel] control. You can set [code]EXPAND[/code] on the children's size flags, so they will upscale to the ScrollContainer's size if it's larger (scroll is invisible for the chosen dimension).
</description>
<tutorials>
</tutorials>
......
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