Commit 40f0649e by Rémi Verschelde

Fix typos with codespell

Using codespell 1.16.0. See ab3bccdb for procedure.
parent 8d60f5a3
......@@ -17,7 +17,7 @@
<return type="Vector2">
</return>
<description>
Returns the normal vector of the floor.
Returns the normal vector of the floor.
</description>
</method>
<method name="get_floor_velocity" qualifiers="const">
......
......@@ -1184,7 +1184,7 @@ void CodeTextEditor::move_lines_down() {
void CodeTextEditor::_delete_line(int p_line) {
// this is currently intended to be called within delete_lines()
// so `begin_complex_operation` is ommitted here
// so `begin_complex_operation` is omitted here
text_editor->set_line(p_line, "");
if (p_line == 0 && text_editor->get_line_count() > 1) {
text_editor->cursor_set_line(1);
......
......@@ -539,16 +539,16 @@ Error ExtendGDScriptParser::get_left_function_call(const lsp::Position &p_positi
}
while (c >= 0) {
const CharType &charactor = line[c];
if (charactor == ')') {
const CharType &character = line[c];
if (character == ')') {
++bracket_stack;
} else if (charactor == '(') {
} else if (character == '(') {
--bracket_stack;
if (bracket_stack < 0) {
found = true;
}
}
if (bracket_stack <= 0 && charactor == ',') {
if (bracket_stack <= 0 && character == ',') {
++index;
}
--c;
......
......@@ -314,7 +314,7 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
float advance = 0.0;
// use normal character size if there's no outline charater
// use normal character size if there's no outline character
if (p_outline && !ch->found) {
FT_GlyphSlot slot = face->glyph;
int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT);
......
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