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community
godot
Commits
1a0306ab
Unverified
Commit
1a0306ab
authored
Oct 25, 2019
by
bruvzg
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Fix missing `z_verbose` and `z_error` symbols in debug iOS build.
parent
930d6d8c
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2 changed files
with
3 additions
and
1 deletion
+3
-1
SCsub
core/SCsub
+2
-0
SCsub
modules/freetype/SCsub
+1
-1
No files found.
core/SCsub
View file @
1a0306ab
...
...
@@ -80,6 +80,8 @@ if env['builtin_zlib']:
env_thirdparty
.
Prepend
(
CPPPATH
=
[
thirdparty_zlib_dir
])
# Needs to be available in main env too
env
.
Prepend
(
CPPPATH
=
[
thirdparty_zlib_dir
])
if
(
env
[
'target'
]
==
'debug'
):
env_thirdparty
.
Append
(
CPPDEFINES
=
[
'ZLIB_DEBUG'
])
env_thirdparty
.
add_source_files
(
env
.
core_sources
,
thirdparty_zlib_sources
)
...
...
modules/freetype/SCsub
View file @
1a0306ab
...
...
@@ -66,7 +66,7 @@ if env['builtin_freetype']:
env
.
Prepend
(
CPPPATH
=
[
thirdparty_dir
+
"/include"
])
env_freetype
.
Append
(
CPPDEFINES
=
[
'FT2_BUILD_LIBRARY'
,
'FT_CONFIG_OPTION_USE_PNG'
])
if
(
env
[
'target'
]
!=
'release
'
):
if
(
env
[
'target'
]
==
'debug
'
):
env_freetype
.
Append
(
CPPDEFINES
=
[
'ZLIB_DEBUG'
])
# Also requires libpng headers
...
...
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