Commit 14e6696c by Fredia Huya-Kouadio

Implementation of the Godot Android Plugin configuration file

parent 163687d1
......@@ -1162,6 +1162,7 @@ void EditorExport::save_presets() {
}
void EditorExport::_bind_methods() {
ADD_SIGNAL(MethodInfo("export_presets_updated"));
}
void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
......@@ -1229,8 +1230,13 @@ Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
}
void EditorExport::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
load_config();
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
load_config();
} break;
case NOTIFICATION_PROCESS: {
update_export_presets();
} break;
}
}
......@@ -1332,6 +1338,49 @@ void EditorExport::load_config() {
block_save = false;
}
void EditorExport::update_export_presets() {
Map<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
for (int i = 0; i < export_platforms.size(); i++) {
Ref<EditorExportPlatform> platform = export_platforms[i];
if (platform->should_update_export_options()) {
List<EditorExportPlatform::ExportOption> options;
platform->get_export_options(&options);
platform_options[platform->get_name()] = options;
}
}
bool export_presets_updated = false;
for (int i = 0; i < export_presets.size(); i++) {
Ref<EditorExportPreset> preset = export_presets[i];
if (platform_options.has(preset->get_platform()->get_name())) {
export_presets_updated = true;
List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
// Copy the previous preset values
Map<StringName, Variant> previous_values = preset->values;
// Clear the preset properties and values prior to reloading
preset->properties.clear();
preset->values.clear();
for (List<EditorExportPlatform::ExportOption>::Element *E = options.front(); E; E = E->next()) {
preset->properties.push_back(E->get().option);
StringName option_name = E->get().option.name;
preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E->get().default_value;
}
}
}
if (export_presets_updated) {
emit_signal(_export_presets_updated);
}
}
bool EditorExport::poll_export_platforms() {
bool changed = false;
for (int i = 0; i < export_platforms.size(); i++) {
......@@ -1351,7 +1400,10 @@ EditorExport::EditorExport() {
save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
block_save = false;
_export_presets_updated = "export_presets_updated";
singleton = this;
set_process(true);
}
EditorExport::~EditorExport() {
......
......@@ -227,6 +227,7 @@ public:
virtual Ref<EditorExportPreset> create_preset();
virtual void get_export_options(List<ExportOption> *r_options) = 0;
virtual bool should_update_export_options() { return false; }
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { return true; }
virtual String get_os_name() const = 0;
......@@ -350,6 +351,8 @@ class EditorExport : public Node {
Vector<Ref<EditorExportPreset>> export_presets;
Vector<Ref<EditorExportPlugin>> export_plugins;
StringName _export_presets_updated;
Timer *save_timer;
bool block_save;
......@@ -381,7 +384,7 @@ public:
Vector<Ref<EditorExportPlugin>> get_export_plugins();
void load_config();
void update_export_presets();
bool poll_export_platforms();
EditorExport();
......
......@@ -133,6 +133,12 @@ void ProjectExportDialog::_add_preset(int p_platform) {
_edit_preset(EditorExport::get_singleton()->get_export_preset_count() - 1);
}
void ProjectExportDialog::_force_update_current_preset_parameters() {
// Force the parameters section to refresh its UI.
parameters->edit(nullptr);
_update_current_preset();
}
void ProjectExportDialog::_update_current_preset() {
_edit_preset(presets->get_current());
}
......@@ -1101,6 +1107,7 @@ ProjectExportDialog::ProjectExportDialog() {
parameters->set_name(TTR("Options"));
parameters->set_v_size_flags(Control::SIZE_EXPAND_FILL);
parameters->connect("property_edited", callable_mp(this, &ProjectExportDialog::_update_parameters));
EditorExport::get_singleton()->connect("export_presets_updated", callable_mp(this, &ProjectExportDialog::_force_update_current_preset_parameters));
// Resources export parameters.
......
......@@ -123,6 +123,7 @@ private:
void _delete_preset_confirm();
void _update_export_all();
void _force_update_current_preset_parameters();
void _update_current_preset();
void _update_presets();
......
......@@ -44,6 +44,7 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "platform/android/logo.gen.h"
#include "platform/android/plugin/godot_plugin_config.h"
#include "platform/android/run_icon.gen.h"
#include <string.h>
......@@ -252,16 +253,45 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
EditorProgress *ep;
};
Vector<PluginConfig> plugins;
volatile bool plugins_changed;
Mutex plugins_lock;
Vector<Device> devices;
volatile bool devices_changed;
Mutex device_lock;
Thread *device_thread;
Thread *check_for_changes_thread;
volatile bool quit_request;
static void _device_poll_thread(void *ud) {
static void _check_for_changes_poll_thread(void *ud) {
EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
while (!ea->quit_request) {
// Check for plugins updates
{
// Nothing to do if we already know the plugins have changed.
if (!ea->plugins_changed) {
Vector<PluginConfig> loaded_plugins = get_plugins();
MutexLock lock(ea->plugins_lock);
if (ea->plugins.size() != loaded_plugins.size()) {
ea->plugins_changed = true;
} else {
for (int i = 0; i < ea->plugins.size(); i++) {
if (ea->plugins[i].name != loaded_plugins[i].name) {
ea->plugins_changed = true;
break;
}
}
}
if (ea->plugins_changed) {
ea->plugins = loaded_plugins;
}
}
}
// Check for devices updates
String adb = EditorSettings::get_singleton()->get("export/android/adb");
if (FileAccess::exists(adb)) {
String devices;
......@@ -573,6 +603,73 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return abis;
}
/// List the gdap files in the directory specified by the p_path parameter.
static Vector<String> list_gdap_files(const String &p_path) {
Vector<String> dir_files;
DirAccessRef da = DirAccess::open(p_path);
if (da) {
da->list_dir_begin();
while (true) {
String file = da->get_next();
if (file == "") {
break;
}
if (da->current_is_dir() || da->current_is_hidden()) {
continue;
}
if (file.ends_with(PLUGIN_CONFIG_EXT)) {
dir_files.push_back(file);
}
}
da->list_dir_end();
}
return dir_files;
}
static Vector<PluginConfig> get_plugins() {
Vector<PluginConfig> loaded_plugins;
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
// Add the prebuilt plugins
loaded_plugins.append_array(get_prebuilt_plugins(plugins_dir));
if (DirAccess::exists(plugins_dir)) {
Vector<String> plugins_filenames = list_gdap_files(plugins_dir);
if (!plugins_filenames.empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
print_error("Invalid plugin config file " + plugins_filenames[i]);
}
}
}
}
return loaded_plugins;
}
static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
Vector<PluginConfig> enabled_plugins;
Vector<PluginConfig> all_plugins = get_plugins();
for (int i = 0; i < all_plugins.size(); i++) {
PluginConfig plugin = all_plugins[i];
bool enabled = p_presets->get("plugins/" + plugin.name);
if (enabled) {
enabled_plugins.push_back(plugin);
}
}
return enabled_plugins;
}
static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED) {
zip_fileinfo zipfi = get_zip_fileinfo();
zipOpenNewFileInZip(ed->apk,
......@@ -674,7 +771,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int xr_mode_index = p_preset->get("xr_features/xr_mode");
String plugins = p_preset->get("custom_template/plugins");
String plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
Vector<String> perms;
......@@ -829,9 +926,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
if (tname == "meta-data" && attrname == "value" && value == "custom_template_plugins_value") {
if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) {
// Update the meta-data 'android:value' attribute with the list of enabled plugins.
string_table.write[attr_value] = plugins;
string_table.write[attr_value] = plugins_names;
}
iofs += 20;
......@@ -1354,7 +1451,14 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/plugins", PROPERTY_HINT_PLACEHOLDER_TEXT, "Plugin1,Plugin2,..."), ""));
Vector<PluginConfig> plugins_configs = get_plugins();
for (int i = 0; i < plugins_configs.size(); i++) {
print_verbose("Found Android plugin " + plugins_configs[i].name);
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false));
}
plugins_changed = false;
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
......@@ -1409,6 +1513,15 @@ public:
return logo;
}
virtual bool should_update_export_options() {
bool export_options_changed = plugins_changed;
if (export_options_changed) {
// don't clear unless we're reporting true, to avoid race
plugins_changed = false;
}
return export_options_changed;
}
virtual bool poll_export() {
bool dc = devices_changed;
if (dc) {
......@@ -1755,18 +1868,22 @@ public:
#endif
String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
build_command = build_path.plus_file(build_command);
String package_name = get_package_name(p_preset->get("package/unique_name"));
String plugins = p_preset->get("custom_template/plugins");
Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins);
String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins);
List<String> cmdline;
cmdline.push_back("build");
cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
cmdline.push_back("-Pcustom_template_plugins_dir=" + plugins_dir); // argument to specify the plugins directory.
cmdline.push_back("-Pcustom_template_plugins=" + plugins); // argument to specify the list of plugins to enable.
cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies.
cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
cmdline.push_back("-p"); // argument to specify the start directory.
cmdline.push_back(build_path); // start directory.
/*{ used for debug
......@@ -2283,14 +2400,15 @@ public:
run_icon->create_from_image(img);
devices_changed = true;
plugins_changed = true;
quit_request = false;
device_thread = Thread::create(_device_poll_thread, this);
check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this);
}
~EditorExportPlatformAndroid() {
quit_request = true;
Thread::wait_to_finish(device_thread);
memdelete(device_thread);
Thread::wait_to_finish(check_for_changes_thread);
memdelete(check_for_changes_thread);
}
};
......
......@@ -32,8 +32,8 @@
<!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. -->
<meta-data
android:name="custom_template_plugins"
android:value="custom_template_plugins_value"/>
android:name="plugins"
android:value="plugins_value"/>
<activity
android:name=".GodotApp"
......
......@@ -21,6 +21,16 @@ allprojects {
mavenCentral()
google()
jcenter()
// Godot user plugins custom maven repos
String[] mavenRepos = getGodotPluginsMavenRepos()
if (mavenRepos != null && mavenRepos.size() > 0) {
for (String repoUrl : mavenRepos) {
maven {
url repoUrl
}
}
}
}
}
......@@ -40,15 +50,18 @@ dependencies {
releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar'])
}
// Godot prebuilt plugins
implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"])
// Godot user plugins remote dependencies
String[] remoteDeps = getGodotPluginsRemoteBinaries()
if (remoteDeps != null && remoteDeps.size() > 0) {
for (String dep : remoteDeps) {
implementation dep
}
}
// Godot user plugins dependencies
String pluginsDir = getGodotPluginsDirectory()
String[] pluginsBinaries = getGodotPluginsBinaries()
if (pluginsDir != null && !pluginsDir.isEmpty() &&
pluginsBinaries != null && pluginsBinaries.size() > 0) {
implementation fileTree(dir: pluginsDir, include: pluginsBinaries)
// Godot user plugins local dependencies
String[] pluginsBinaries = getGodotPluginsLocalBinaries()
if (pluginsBinaries != null && pluginsBinaries.size() > 0) {
implementation files(pluginsBinaries)
}
}
......
......@@ -28,39 +28,68 @@ ext.getExportPackageName = { ->
return appId
}
final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"
/**
* Parse the project properties for the 'custom_template_plugins' property and return
* their binaries for inclusion in the build dependencies.
*
* The listed plugins must have their binaries in the project plugins directory.
* Parse the project properties for the 'plugins_maven_repos' property and return the list
* of maven repos.
*/
ext.getGodotPluginsBinaries = { ->
String[] binDeps = []
ext.getGodotPluginsMavenRepos = { ->
Set<String> mavenRepos = []
// Retrieve the list of enabled plugins.
if (project.hasProperty("custom_template_plugins")) {
String pluginsList = project.property("custom_template_plugins")
if (pluginsList != null && !pluginsList.trim().isEmpty()) {
for (String plugin : pluginsList.split(",")) {
binDeps += plugin.trim() + "*.aar"
// Retrieve the list of maven repos.
if (project.hasProperty("plugins_maven_repos")) {
String mavenReposProperty = project.property("plugins_maven_repos")
if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) {
for (String mavenRepoUrl : mavenReposProperty.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
mavenRepos += mavenRepoUrl.trim()
}
}
}
return binDeps
return mavenRepos
}
/**
* Parse the project properties for the 'plugins_remote_binaries' property and return
* it for inclusion in the build dependencies.
*/
ext.getGodotPluginsRemoteBinaries = { ->
Set<String> remoteDeps = []
// Retrieve the list of remote plugins binaries.
if (project.hasProperty("plugins_remote_binaries")) {
String remoteDepsList = project.property("plugins_remote_binaries")
if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) {
for (String dep: remoteDepsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
remoteDeps += dep.trim()
}
}
}
return remoteDeps
}
/**
* Parse the project properties for the 'custom_template_plugins_dir' property and return
* its value.
* Parse the project properties for the 'plugins_local_binaries' property and return
* their binaries for inclusion in the build dependencies.
*
* The returned value is the directory containing user plugins.
* Returns the prebuilt plugins if the 'plugins_local_binaries' property is unavailable.
*/
ext.getGodotPluginsDirectory = { ->
// The plugins directory is provided by the 'custom_template_plugins_dir' property.
String pluginsDir = project.hasProperty("custom_template_plugins_dir")
? project.property("custom_template_plugins_dir")
: ""
ext.getGodotPluginsLocalBinaries = { ->
// Set the prebuilt plugins as default. If custom build is enabled,
// the 'plugins_local_binaries' will be defined so we can use it instead.
Set<String> binDeps = ["libs/plugins/GodotPayment.release.aar"]
// Retrieve the list of local plugins binaries.
if (project.hasProperty("plugins_local_binaries")) {
binDeps.clear()
String pluginsList = project.property("plugins_local_binaries")
if (pluginsList != null && !pluginsList.trim().isEmpty()) {
for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
binDeps += plugin.trim()
}
}
}
return pluginsDir
return binDeps
}
......@@ -140,7 +140,7 @@ task generateGodotTemplates(type: GradleBuild) {
startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType)
}
tasks = ["copyGodotPaymentPluginToAppModule"]
tasks = []
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargets) {
......@@ -161,6 +161,7 @@ task generateGodotTemplates(type: GradleBuild) {
}
}
dependsOn 'copyGodotPaymentPluginToAppModule'
finalizedBy 'zipCustomBuild'
}
......
......@@ -58,7 +58,9 @@ public final class GodotPluginRegistry {
/**
* Name for the metadata containing the list of Godot plugins to enable.
*/
private static final String GODOT_ENABLED_PLUGINS_LABEL = "custom_template_plugins";
private static final String GODOT_ENABLED_PLUGINS_LABEL = "plugins";
private static final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|";
private static GodotPluginRegistry instance;
private final ConcurrentHashMap<String, GodotPlugin> registry;
......@@ -128,13 +130,13 @@ public final class GodotPluginRegistry {
}
// When using the Godot editor for building and exporting the apk, this is used to check
// which plugins to enable since the custom build template may contain prebuilt plugins.
// which plugins to enable.
// When using a custom process to generate the apk, the metadata is not needed since
// it's assumed that the developer is aware of the dependencies included in the apk.
final Set<String> enabledPluginsSet;
if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) {
String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, "");
String[] enabledPluginsList = enabledPlugins.split(",");
String[] enabledPluginsList = enabledPlugins.split(PLUGIN_VALUE_SEPARATOR_REGEX);
if (enabledPluginsList.length == 0) {
// No plugins to enable. Aborting early.
return;
......@@ -158,6 +160,8 @@ public final class GodotPluginRegistry {
continue;
}
Log.i(TAG, "Initializing Godot plugin " + pluginName);
// Retrieve the plugin class full name.
String pluginHandleClassFullName = metaData.getString(metaDataName);
if (!TextUtils.isEmpty(pluginHandleClassFullName)) {
......@@ -177,6 +181,7 @@ public final class GodotPluginRegistry {
"Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName());
}
registry.put(pluginName, pluginHandle);
Log.i(TAG, "Completed initialization for Godot plugin " + pluginHandle.getPluginName());
} catch (ClassNotFoundException e) {
Log.w(TAG, "Unable to load Godot plugin " + pluginName, e);
} catch (IllegalAccessException e) {
......
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