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community
godot
Commits
0a695456
Unverified
Commit
0a695456
authored
May 11, 2020
by
Rémi Verschelde
Committed by
GitHub
May 11, 2020
Browse files
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Merge pull request #38670 from Faless/js/fix_dummy_renderer_after_lightmapper
Fix DummyRenderer after new lightmapper merge.
parents
b8438a21
2dbd227c
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Showing
1 changed file
with
35 additions
and
3 deletions
+35
-3
rasterizer_dummy.h
drivers/dummy/rasterizer_dummy.h
+35
-3
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drivers/dummy/rasterizer_dummy.h
View file @
0a695456
...
...
@@ -59,6 +59,7 @@ public:
void
sky_set_texture
(
RID
p_sky
,
RID
p_panorama
)
{}
void
sky_set_texture
(
RID
p_sky
,
RID
p_cube_map
,
int
p_radiance_size
)
{}
void
sky_set_material
(
RID
p_sky
,
RID
p_material
)
{}
virtual
Ref
<
Image
>
sky_bake_panorama
(
RID
p_sky
,
float
p_energy
,
bool
p_bake_irradiance
,
const
Size2i
&
p_size
)
{
return
Ref
<
Image
>
();
}
/* ENVIRONMENT API */
...
...
@@ -94,6 +95,8 @@ public:
void
environment_set_fog_depth
(
RID
p_env
,
bool
p_enable
,
float
p_depth_begin
,
float
p_depth_end
,
float
p_depth_curve
,
bool
p_transmit
,
float
p_transmit_curve
)
{}
void
environment_set_fog_height
(
RID
p_env
,
bool
p_enable
,
float
p_min_height
,
float
p_max_height
,
float
p_height_curve
)
{}
virtual
Ref
<
Image
>
environment_bake_panorama
(
RID
p_env
,
bool
p_bake_irradiance
,
const
Size2i
&
p_size
)
{
return
Ref
<
Image
>
();
}
bool
is_environment
(
RID
p_env
)
const
{
return
false
;
}
RS
::
EnvironmentBG
environment_get_background
(
RID
p_env
)
const
{
return
RS
::
ENV_BG_KEEP
;
}
int
environment_get_canvas_max_layer
(
RID
p_env
)
const
{
return
0
;
}
...
...
@@ -134,7 +137,7 @@ public:
virtual
bool
gi_probe_needs_update
(
RID
p_probe
)
const
{
return
false
;
}
virtual
void
gi_probe_update
(
RID
p_probe
,
bool
p_update_light_instances
,
const
Vector
<
RID
>
&
p_light_instances
,
int
p_dynamic_object_count
,
InstanceBase
**
p_dynamic_objects
)
{}
virtual
void
render_scene
(
RID
p_render_buffers
,
const
Transform
&
p_cam_transform
,
const
CameraMatrix
&
p_cam_projection
,
bool
p_cam_ortogonal
,
InstanceBase
**
p_cull_result
,
int
p_cull_count
,
RID
*
p_light_cull_result
,
int
p_light_cull_count
,
RID
*
p_reflection_probe_cull_result
,
int
p_reflection_probe_cull_count
,
RID
*
p_gi_probe_cull_result
,
int
p_gi_probe_cull_count
,
RID
*
p_decal_cull_result
,
int
p_decal_cull_count
,
RID
p_environment
,
RID
p_camera_effects
,
RID
p_shadow_atlas
,
RID
p_reflection_atlas
,
RID
p_reflection_probe
,
int
p_reflection_probe_pass
)
{}
virtual
void
render_scene
(
RID
p_render_buffers
,
const
Transform
&
p_cam_transform
,
const
CameraMatrix
&
p_cam_projection
,
bool
p_cam_ortogonal
,
InstanceBase
**
p_cull_result
,
int
p_cull_count
,
RID
*
p_light_cull_result
,
int
p_light_cull_count
,
RID
*
p_reflection_probe_cull_result
,
int
p_reflection_probe_cull_count
,
RID
*
p_gi_probe_cull_result
,
int
p_gi_probe_cull_count
,
RID
*
p_decal_cull_result
,
int
p_decal_cull_count
,
InstanceBase
**
p_lightmap_cull_result
,
int
p_lightmap_cull_count
,
RID
p_environment
,
RID
p_camera_effects
,
RID
p_shadow_atlas
,
RID
p_reflection_atlas
,
RID
p_reflection_probe
,
int
p_reflection_probe_pass
)
{}
void
render_shadow
(
RID
p_light
,
RID
p_shadow_atlas
,
int
p_pass
,
InstanceBase
**
p_cull_result
,
int
p_cull_count
)
{}
virtual
void
render_material
(
const
Transform
&
p_cam_transform
,
const
CameraMatrix
&
p_cam_projection
,
bool
p_cam_ortogonal
,
InstanceBase
**
p_cull_result
,
int
p_cull_count
,
RID
p_framebuffer
,
const
Rect2i
&
p_region
)
{}
...
...
@@ -151,6 +154,8 @@ public:
virtual
void
sub_surface_scattering_set_quality
(
RS
::
SubSurfaceScatteringQuality
p_quality
)
{}
virtual
void
sub_surface_scattering_set_scale
(
float
p_scale
,
float
p_depth_scale
)
{}
virtual
TypedArray
<
Image
>
bake_render_uv2
(
RID
p_base
,
const
Vector
<
RID
>
&
p_material_overrides
,
const
Size2i
&
p_image_size
)
{
return
TypedArray
<
Image
>
();
}
bool
free
(
RID
p_rid
)
{
return
true
;
}
virtual
void
update
()
{}
...
...
@@ -202,7 +207,7 @@ public:
virtual
void
texture_proxy_update
(
RID
p_proxy
,
RID
p_base
)
{}
virtual
RID
texture_2d_placeholder_create
()
{
return
RID
();
}
virtual
RID
texture_2d_layered_placeholder_create
()
{
return
RID
();
}
virtual
RID
texture_2d_layered_placeholder_create
(
RenderingServer
::
TextureLayeredType
p_layered_type
)
{
return
RID
();
}
virtual
RID
texture_3d_placeholder_create
()
{
return
RID
();
}
virtual
Ref
<
Image
>
texture_2d_get
(
RID
p_texture
)
const
{
return
Ref
<
Image
>
();
}
...
...
@@ -685,6 +690,7 @@ public:
uint32_t
gi_probe_get_version
(
RID
p_gi_probe
)
{
return
0
;
}
/* LIGHTMAP CAPTURE */
#if 0
struct Instantiable {
SelfList<RasterizerScene::InstanceBase>::List instance_list;
...
...
@@ -751,6 +757,23 @@ public:
ERR_FAIL_COND_V(!capture, nullptr);
return &capture->octree;
}
#endif
virtual
RID
lightmap_create
()
{
return
RID
();
}
virtual
void
lightmap_set_textures
(
RID
p_lightmap
,
RID
p_light
,
bool
p_uses_spherical_haromics
)
{}
virtual
void
lightmap_set_probe_bounds
(
RID
p_lightmap
,
const
AABB
&
p_bounds
)
{}
virtual
void
lightmap_set_probe_interior
(
RID
p_lightmap
,
bool
p_interior
)
{}
virtual
void
lightmap_set_probe_capture_data
(
RID
p_lightmap
,
const
PackedVector3Array
&
p_points
,
const
PackedColorArray
&
p_point_sh
,
const
PackedInt32Array
&
p_tetrahedra
,
const
PackedInt32Array
&
p_bsp_tree
)
{}
virtual
PackedVector3Array
lightmap_get_probe_capture_points
(
RID
p_lightmap
)
const
{
return
PackedVector3Array
();
}
virtual
PackedColorArray
lightmap_get_probe_capture_sh
(
RID
p_lightmap
)
const
{
return
PackedColorArray
();
}
virtual
PackedInt32Array
lightmap_get_probe_capture_tetrahedra
(
RID
p_lightmap
)
const
{
return
PackedInt32Array
();
}
virtual
PackedInt32Array
lightmap_get_probe_capture_bsp_tree
(
RID
p_lightmap
)
const
{
return
PackedInt32Array
();
}
virtual
AABB
lightmap_get_aabb
(
RID
p_lightmap
)
const
{
return
AABB
();
}
virtual
void
lightmap_tap_sh_light
(
RID
p_lightmap
,
const
Vector3
&
p_point
,
Color
*
r_sh
)
{}
virtual
bool
lightmap_is_interior
(
RID
p_lightmap
)
const
{
return
false
;
}
virtual
void
lightmap_set_probe_capture_update_speed
(
float
p_speed
)
{}
virtual
float
lightmap_get_probe_capture_update_speed
()
const
{
return
0
;
}
/* PARTICLES */
...
...
@@ -900,6 +923,10 @@ public:
};
class
RasterizerDummy
:
public
Rasterizer
{
private
:
uint64_t
frame
=
1
;
float
delta
=
0
;
protected
:
RasterizerCanvasDummy
canvas
;
RasterizerStorageDummy
storage
;
...
...
@@ -913,7 +940,10 @@ public:
void
set_boot_image
(
const
Ref
<
Image
>
&
p_image
,
const
Color
&
p_color
,
bool
p_scale
,
bool
p_use_filter
=
true
)
{}
void
initialize
()
{}
void
begin_frame
(
double
frame_step
)
{}
void
begin_frame
(
double
frame_step
)
{
frame
++
;
delta
=
frame_step
;
}
virtual
void
prepare_for_blitting_render_targets
()
{}
virtual
void
blit_render_targets_to_screen
(
int
p_screen
,
const
BlitToScreen
*
p_render_targets
,
int
p_amount
)
{}
...
...
@@ -939,6 +969,8 @@ public:
}
virtual
bool
is_low_end
()
const
{
return
true
;
}
virtual
uint64_t
get_frame_number
()
const
{
return
frame
;
}
virtual
float
get_frame_delta_time
()
const
{
return
delta
;
}
RasterizerDummy
()
{}
~
RasterizerDummy
()
{}
...
...
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