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Call Node3D::get_global_transform and Vector3::dot only once within… · b2a20479Adam Reichold authored
Call Node3D::get_global_transform and Vector3::dot only once within Camera3D::is_position_behind to avoid redundant work.
b2a20479
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Call Node3D::get_global_transform and Vector3::dot only once within Camera3D::is_position_behind to avoid redundant work.